[{"data":1,"prerenderedAt":2794},["ShallowReactive",2],{"header-menu-libraries:en":3,"yarn-rarity-library:en":2602},{"guide":4,"codes":409,"rug-making":669,"yarn-rarity":1001,"shop-upgrades":1293,"customers-sales":1646,"employees":1943,"online-orders":2286},[5],{"id":6,"title":7,"author":8,"body":9,"category":367,"coverLabel":368,"coverTone":369,"description":370,"draft":371,"extension":372,"faq":373,"featured":371,"game":19,"h1":389,"keyTakeaways":390,"meta":395,"navigation":396,"path":397,"publishedAt":398,"readTime":399,"seo":400,"sitemap":401,"statCards":402,"stem":403,"tags":404,"updatedAt":398,"__hash__":408},"guide\u002Fen\u002Fguide\u002Fguide.md","Make Rugs Guide: First Rug & Shop Growth","Make Rugs Editorial",{"type":10,"value":11,"toc":351},"minimark",[12,31,36,83,99,106,110,113,121,132,136,151,154,170,174,187,193,196,200,206,209,237,243,247,285,289,294,297,301,304,308,311],[13,14,15,16,20,21,30],"p",{},"If you are learning ",[17,18,19],"strong",{},"Make Rugs",", the core loop is simple: collect free Yarn, make a rug, finish it, put it in the Showroom, and use the Cash from a Customer to improve the shop. The important beginner decision is not which design looks best; it is whether you have enough material for every required area before you start tufting. For a deeper look at material rolls and rarity, see the ",[22,23,29],"a",{"href":24,"target":25,"rel":26},"\u002Fyarn-rarity","_blank",[27,28],"noopener","noreferrer","Yarn and Rarity guide",".",[32,33,35],"h2",{"id":34},"make-your-first-rug","Make your first rug",[37,38,39,51,58,73,80],"ol",{},[40,41,42,43,46,47,50],"li",{},"Go to the ",[17,44,45],{},"Yarn Dispenser"," and use ",[17,48,49],{},"Roll Yarn",". The roll is free, but the type and rarity are random and can affect the finished rug's value.",[40,52,53,54,57],{},"Walk to the ",[17,55,56],{},"Collection Tray"," and collect the rolled Yarn. Rolling it is not enough; it must be collected before it is available for a rug.",[40,59,60,61,64,65,68,69,72],{},"At the ",[17,62,63],{},"Tufting Frame",", choose ",[17,66,67],{},"Make a Rug",", select ",[17,70,71],{},"Simple Mat",", and start tufting.",[40,74,75,76,79],{},"In ",[17,77,78],{},"Choose Your Yarn",", assign one available Yarn to Simple Mat's single area, then continue.",[40,81,82],{},"Hold and drag the tufting tool across the marked fabric until the area is filled. Switch between the assigned Yarn options at the bottom if the design has more than one material.",[13,84,85,86,89,90,94,95,98],{},"Simple Mat is a ",[17,87,88],{},"Level 0"," design with one area and one Yarn requirement, so it is the best way to learn the complete loop. Do not treat the inventory label beside a Yarn as a recipe: ",[91,92,93],"code",{},"1x"," or ",[91,96,97],{},"2x"," is how much you currently have, and assigning some of it reduces that inventory.",[100,101],"guide-video-embed",{":segments":102,"description":103,"title":104,"videoId":105},"[{\"start\":29,\"label\":\"Collect Yarn, tuft and finish the first rug\"}]","This moment supports the first-rug workflow from collecting Yarn and choosing a basic design through tufting, shaving, adding an optional border, and placing the rug for a Customer offer.","Make and sell your first rug","85l6O1QYNFs",[32,107,109],{"id":108},"assign-yarn-by-area","Assign Yarn by area",[13,111,112],{},"More detailed designs use named regions. Assign the material to the region the interface currently highlights rather than guessing from a color or from the region name.",[114,115],"guide-table",{":columns":116,":rows":117,"description":118,"title":119,"variant":120},"[{\"key\":\"design\",\"label\":\"Design\"},{\"key\":\"requirement\",\"label\":\"Displayed requirement\"},{\"key\":\"beginner_decision\",\"label\":\"When to use it\"}]","[[\"Simple Mat\",\"Level 0; 1 area; 1 Yarn assignment\",\"First rug and control practice\"],[\"Inset Heart\",\"40 Cash unlock; Border and Heart assignments\",\"After you can supply two pattern areas\"],[\"Moon and Stars\",\"Multiple named areas; follow the displayed Yarn assignments\",\"Only after checking the full setup\"]]","Use the design's displayed assignments in Choose Your Yarn; named areas and Yarn portions are not always the same count.","Beginner design choices","comparison",[13,122,123,124,127,128,131],{},"For ",[17,125,126],{},"Inset Heart",", the Yarn-filled ",[17,129,130],{},"Border"," is part of the design and must not be confused with the optional outer border you may add after shaving. If you have only one needed portion, leave the frame, collect more Yarn from the Collection Tray, and return to the assignment screen. Complex designs can show more named shapes than the number of Yarn selections they require, so the on-screen assignment list is decisive.",[32,133,135],{"id":134},"finish-the-rug-correctly","Finish the rug correctly",[13,137,138,139,142,143,146,147,150],{},"When every required region is filled, choose ",[17,140,141],{},"Finish"," and take the ",[17,144,145],{},"Unshaven Rug"," to the ",[17,148,149],{},"Shaving Table",". Trim the surface until the progress reaches 100% whenever you can. The supplied records indicate that a rug around 90% shaved can still be sold, but its value is lower.",[13,152,153],{},"After shaving, decide whether speed or value matters more:",[155,156,157,160,167],"ul",{},[40,158,159],{},"Choose a color and drag around the edge to add the optional outer border when you want the extra finish.",[40,161,162,163,166],{},"Choose ",[17,164,165],{},"None"," when you are producing quickly or the border is not worth the extra pass.",[40,168,169],{},"Remember that this outer border is separate from any Border region that the design required during tufting.",[32,171,173],{"id":172},"sell-through-the-showroom","Sell through the Showroom",[13,175,176,177,180,181,186],{},"Carry the finished rug to a ",[17,178,179],{},"Showroom Display"," and place it on a stand. A price label alone does not mean the sale has completed; wait for a Customer to make and complete the purchase. The ",[22,182,185],{"href":183,"target":25,"rel":184},"\u002Fcustomers-sales",[27,28],"Customers & Sales guide"," explains how to compare the resulting offer with Base Value.",[114,188],{":columns":189,":rows":190,"description":191,"title":192,"variant":120},"[{\"key\":\"check\",\"label\":\"Check\"},{\"key\":\"what_to_do\",\"label\":\"What to do\"},{\"key\":\"reason\",\"label\":\"Why it matters\"}]","[[\"Base value\",\"Use it as the comparison point\",\"The Customer offer is not meaningful without the rug's baseline\"],[\"Offer around 20% above base\",\"Usually a reasonable beginner sale\",\"The supplied video presents this as a practical target\"],[\"Offer far below base\",\"Consider waiting if you can spare the showroom slot\",\"A weak offer slows the Cash return\"],[\"Completed purchase\",\"Confirm the rug has actually sold\",\"Seeing a price tag is not the same as receiving Cash\"]]","A practical early-game comparison for deciding whether to wait for another Customer.","Showroom sale decisions",[13,194,195],{},"The 20% figure is a player recommendation, not a documented guaranteed Customer rule. Do not reject every fair offer while waiting for an unusually high one: early Cash is useful for unlocking the next design and removing your current production bottleneck.",[32,197,199],{"id":198},"spend-early-cash-wisely","Spend early Cash wisely",[13,201,202,203,205],{},"Reinvest sale proceeds in the part of the loop that is actually slowing you down. If you are repeatedly short on usable Yarn, prioritize the ",[17,204,45],{},". If materials are fine but the workshop or Showroom is limiting how many rugs you can process, upgrade those facilities instead. The available upgrade prices and exact capacity changes are not complete in the supplied records, so use the values shown by your current shop rather than a copied price list.",[13,207,208],{},"After the first few sales, the growth path is:",[37,210,211,217,220,223,230],{},[40,212,213,214,216],{},"Unlock ",[17,215,126],{}," when you have the recorded 40 Cash and enough Yarn to fill both pattern regions.",[40,218,219],{},"Repeat a design to advance its mastery, but keep mastery separate from the level needed to unlock the next design.",[40,221,222],{},"Add Showroom capacity or production upgrades when a finished rug is waiting for space or a workstation is idle.",[40,224,225,226,229],{},"Check the Phone for ",[17,227,228],{},"Online Orders"," once the system is available. Make the requested configuration, pack it, and deliver it to the Parcel Cabinet to receive Cash and Diamonds.",[40,231,232,233,236],{},"Consider ",[17,234,235],{},"Employees"," only after you can supply their workstations with Yarn. They automate work, but they do not remove the need for material supply.",[100,238],{":segments":239,"description":240,"title":241,"videoId":242},"[{\"start\":301,\"label\":\"Make and deliver an Online Order\"}]","This moment supports the Online Orders step by showing the ordered rug being made, taken to the Parcel Cabinet, and delivered for Diamonds.","Complete an Online Order and collect rewards","yjMcB6vKrEk",[32,244,246],{"id":245},"common-beginner-mistakes","Common beginner mistakes",[155,248,249,255,261,267,273,279],{},[40,250,251,254],{},[17,252,253],{},"Starting with missing Yarn:"," leave the design screen and collect more from the Collection Tray instead of trying to substitute a random material.",[40,256,257,260],{},[17,258,259],{},"Counting shapes as recipes:"," a design may have several named regions but fewer Yarn selections. Follow Choose Your Yarn.",[40,262,263,266],{},[17,264,265],{},"Stopping shaving early:"," partial completion may sell, but 100% gives the safer value outcome.",[40,268,269,272],{},[17,270,271],{},"Confusing the two borders:"," the Inset Heart Border is a required pattern area; the post-shaving outer border is optional.",[40,274,275,278],{},[17,276,277],{},"Rejecting every offer:"," compare offers with base value, but remember that waiting has an opportunity cost when you need Cash for your next upgrade.",[40,280,281,284],{},[17,282,283],{},"Buying automation too soon:"," Employees still need Yarn and available facilities, so fix a material or capacity bottleneck first.",[32,286,288],{"id":287},"faq","FAQ",[290,291,293],"h3",{"id":292},"what-should-i-do-after-my-first-sale","What should I do after my first sale?",[13,295,296],{},"Check what stopped the first rug: Yarn supply, tufting time, shaving time, or Showroom capacity. Upgrade that bottleneck, then make another Simple Mat or unlock Inset Heart if you can consistently fill both of its required areas.",[290,298,300],{"id":299},"does-better-yarn-always-guarantee-a-better-sale","Does better Yarn always guarantee a better sale?",[13,302,303],{},"Yarn type and rarity affect value, and the complete design-and-Yarn configuration is what the value preview represents. The supplied evidence does not establish a universal multiplier for one Yarn in isolation, so use the preview and the Customer offer rather than assuming a fixed bonus.",[290,305,307],{"id":306},"can-i-keep-making-rugs-while-i-wait-for-a-customer","Can I keep making rugs while I wait for a Customer?",[13,309,310],{},"Your practical limit is the available workstation, inventory, and Showroom capacity. Add capacity or use another available production route when waiting on a sale is the bottleneck; the exact limits can vary with shop upgrades.",[312,313,314,324],"details",{},[315,316,317,321],"summary",{},[318,319,320],"span",{},"Sources",[318,322,323],{},"Reviewed October 22, 2026",[13,325,326,327,333,334,333,339,344,345,350],{},"This beginner route is synthesized from the Make Rugs Wiki pages ",[22,328,332],{"href":329,"rel":330},"https:\u002F\u002Fmakerugs.wiki\u002Fhow-to-make-rugs",[331],"nofollow","How to Make Rugs",", ",[22,335,338],{"href":336,"rel":337},"https:\u002F\u002Fmakerugs.wiki\u002Fstudio-guide",[331],"Studio Guide",[22,340,343],{"href":341,"rel":342},"https:\u002F\u002Fmakerugs.wiki\u002Fhow-to-sell-rugs",[331],"How to Sell Rugs",", and ",[22,346,349],{"href":347,"rel":348},"https:\u002F\u002Fmakerugs.wiki\u002Fmoney-and-rug-value",[331],"Money and Rug Value",", plus the supplied gameplay transcripts. The documented workflow supports the named stations, design assignments, 40 Cash Inset Heart unlock, 90%\u002F100% shaving distinction, optional border, and showroom sale flow. The approximately 20% offer target is reported player advice, not a fixed rule. Upgrade prices, employee counts, some reward conditions, and changing Customer behavior remain incomplete or mutable in the supplied evidence; check the live client for those values.",{"title":352,"searchDepth":353,"depth":353,"links":354},"",2,[355,356,357,358,359,360,361],{"id":34,"depth":353,"text":35},{"id":108,"depth":353,"text":109},{"id":134,"depth":353,"text":135},{"id":172,"depth":353,"text":173},{"id":198,"depth":353,"text":199},{"id":245,"depth":353,"text":246},{"id":287,"depth":353,"text":288,"children":362},[363,365,366],{"id":292,"depth":364,"text":293},3,{"id":299,"depth":364,"text":300},{"id":306,"depth":364,"text":307},"Guide",null,"amber","Follow the first-rug workflow in Make Rugs, compare customer offers, and spend early Cash on useful shop upgrades.",false,"md",[374,377,380,383,386],{"question":375,"answer":376},"What is the best first rug in Make Rugs?","Simple Mat is the safest first choice because it is a Level 0 design with one area and a one-yarn requirement. It lets you learn tufting, shaving, and showroom sales without managing multiple pattern regions.",{"question":378,"answer":379},"Why can I not start tufting my rug?","Check Choose Your Yarn and assign material to every required area. A design such as Inset Heart needs separate assignments for Border and Heart, and the 1x or 2x numbers show your available inventory rather than a fixed recipe cost.",{"question":381,"answer":382},"Do I have to add an outer border?","No. The border added after shaving is optional. It can raise value by up to about 5% in the supplied records, but choosing None is reasonable when you want a faster production cycle.",{"question":384,"answer":385},"When should I accept a Customer offer?","Compare the offer with the rug's base value. The supplied beginner video recommends treating an offer around 20% above base as a reasonable target, but that percentage is player advice rather than a confirmed fixed rule.",{"question":387,"answer":388},"How do I earn Diamonds?","Unlock Online Orders when available through the Phone, make the requested rug, pack it, and deliver it to the Parcel Cabinet or order box. The summary records Cash and Diamonds as the order rewards.","Make Rugs beginner guide",[391,392,393,394],"Start with Simple Mat: it has one area and needs one yarn assignment.","Fill every required area before finishing, then shave the rug and choose whether to add an outer border.","Place the finished rug in the Showroom and compare the Customer offer with its base value before accepting.","Use early Cash on the bottleneck that affects your next rugs; the Yarn Dispenser is a practical first upgrade when materials limit you.",{},true,"\u002Fguide","2026-10-22","7 min read",{"title":7,"description":370},{"loc":397,"lastmod":398},[],"en\u002Fguide\u002Fguide",[19,405,406,407],"make rugs guide","beginner guide","Roblox","EUBfGAiZkwLdtSUnKS1s7bVmFzK7vVf2BtXIWXuypow",[410],{"id":411,"title":412,"author":8,"body":413,"category":638,"coverLabel":368,"coverTone":369,"description":639,"draft":371,"extension":372,"faq":640,"featured":371,"game":19,"h1":653,"keyTakeaways":654,"meta":659,"navigation":396,"path":660,"publishedAt":398,"readTime":661,"seo":662,"sitemap":663,"statCards":664,"stem":665,"tags":666,"updatedAt":398,"__hash__":668},"codes\u002Fen\u002Fcodes\u002Fcode.md","Make Rugs Codes: Rewards & Redemption",{"type":10,"value":414,"toc":626},[415,437,442,446,449,456,468,471,477,480,484,515,518,522,529,542,546,552,555,558,562,566,569,573,576,580,583,587,590],[13,416,417,418,421,422,425,426,429,430,425,433,436],{},"The reviewed ",[17,419,420],{},"Make Rugs codes"," list contains four records. ",[91,423,424],{},"LUCKY"," and ",[91,427,428],{},"RUGS"," are marked Active, while ",[91,431,432],{},"RESTART2",[91,434,435],{},"RESTART"," are marked Check because they may already be expired. The list was last reviewed on October 21, 2026, but that does not guarantee a code remains available for every Roblox account.",[438,439],"guide-quick-guide",{":items":440,"title":441},"[\"Start with LUCKY for 25 Lucky Rolls or RUGS for 500 Cash, 10 Gems, and 10 Enchant Tokens.\",\"RESTART2 reports 250 Cash, 10 Gems, and 5 Enchant Tokens; RESTART reports 500 Cash and 10 Enchant Tokens.\",\"The two Check records may be expired, so try them after the Active records rather than treating them as guaranteed rewards.\",\"Redeem from the Shop icon on the left and scroll to the code box at the bottom.\"]","Make Rugs codes at a glance",[32,443,445],{"id":444},"make-rugs-code-rewards","Make Rugs code rewards",[13,447,448],{},"The table separates each reward type so the four records can be compared without adding conflicting values together. Treat the rows as reported redemption records, not proof that every string is still live.",[114,450],{":columns":451,":rows":452,"description":453,"title":445,"variant":454,":copyable":455},"[{\"key\":\"code\",\"label\":\"Code\"},{\"key\":\"lucky_rolls\",\"label\":\"Lucky Rolls\"},{\"key\":\"cash\",\"label\":\"Cash\"},{\"key\":\"gems\",\"label\":\"Gems\"},{\"key\":\"enchant_tokens\",\"label\":\"Enchant Tokens\"}]","[[\"LUCKY\",\"25\",\"-\",\"-\",\"-\"],[\"RUGS\",\"-\",\"500\",\"10\",\"10\"],[\"RESTART2\",\"-\",\"250\",\"10\",\"5\"],[\"RESTART\",\"-\",\"500\",\"-\",\"10\"]]","Reported rewards for the four reviewed Make Rugs code records.","rewards","true",[13,457,458,425,460,462,463,425,465,467],{},[91,459,424],{},[91,461,428],{}," are the safest first attempts because the reviewed page marks both Active. ",[91,464,432],{},[91,466,435],{}," remain in the list for players who want to test another record, but their Check status means the page considers them likely expired while other reports may still describe them as active.",[13,469,470],{},"Redeeming every record would count separately only if each string is still available and unused on your account. The rewards are not a single redeem bundle.",[114,472],{":columns":473,":rows":474,"description":475,"title":476,"variant":454},"[{\"key\":\"records\",\"label\":\"Records redeemed\"},{\"key\":\"lucky_rolls\",\"label\":\"Lucky Rolls\"},{\"key\":\"cash\",\"label\":\"Cash\"},{\"key\":\"gems\",\"label\":\"Gems\"},{\"key\":\"enchant_tokens\",\"label\":\"Enchant Tokens\"}]","[[\"Both Active records\",\"25\",\"500\",\"10\",\"10\"],[\"All four records\",\"25\",\"1,250\",\"20\",\"25\"]]","Maximum reported rewards for different subsets of the reviewed code list.","Conditional Make Rugs code totals",[13,478,479],{},"The second row is only a conditional maximum. It includes both Check records and does not mean that all four codes will work.",[32,481,483],{"id":482},"how-to-redeem-make-rugs-codes","How to redeem Make Rugs codes",[37,485,486,492,499,506,512],{},[40,487,488,489,491],{},"Launch ",[17,490,19],{}," on Roblox and wait for your studio to load.",[40,493,494,495,498],{},"Select the ",[17,496,497],{},"Shop"," icon on the left side of the screen.",[40,500,501,502,505],{},"Scroll to the bottom of the Shop window until you reach the ",[17,503,504],{},"Enter a code"," box.",[40,507,508,509,30],{},"Enter one code exactly as shown in the table and select ",[17,510,511],{},"Redeem",[40,513,514],{},"Check that the expected Cash, Gems, Enchant Tokens, or Lucky Rolls appear before trying the next record.",[13,516,517],{},"Submit the strings one at a time. The code box is at the bottom of the left-side Shop panel, so a different shop window or inventory menu is not the intended route.",[32,519,521],{"id":520},"what-each-reward-is-for","What each reward is for",[13,523,524,525,528],{},"The existing Make Rugs progression guides establish that ",[17,526,527],{},"Cash"," is used for shop upgrades such as Yarn capacity, Tufting equipment, and display space. It can help remove whichever production bottleneck limits your next rug.",[13,530,531,532,333,535,344,538,541],{},"The reviewed code page lists ",[17,533,534],{},"Lucky Rolls",[17,536,537],{},"Gems",[17,539,540],{},"Enchant Tokens"," without documenting their exact spending paths or conversion rules. Do not assume that a Lucky Roll replaces Yarn, that Gems convert directly to Cash, or that Enchant Tokens unlock a specific tier unless the current game interface confirms it.",[32,543,545],{"id":544},"make-rugs-code-troubleshooting","Make Rugs code troubleshooting",[114,547],{":columns":548,":rows":549,"description":550,"title":551,"variant":120},"[{\"key\":\"situation\",\"label\":\"Situation\"},{\"key\":\"next_step\",\"label\":\"What to do next\"},{\"key\":\"reason\",\"label\":\"Why it matters\"}]","[[\"Already redeemed\",\"Check the reward total and try a different record\",\"A code is normally tied to the account that submitted it\"],[\"Marked Check\",\"Try the Active records first, then test this string once\",\"The reviewed list says the code has likely expired but is still reported elsewhere\"],[\"Invalid or no reward\",\"Remove leading and trailing spaces and copy the exact spelling\",\"The reviewed page does not document a case-insensitive match\"],[\"Wrong shop panel\",\"Return to the left-side Shop and scroll to the bottom\",\"The Enter a code box is below the other Shop content\"],[\"Reward differs\",\"Use the amount shown in your game\",\"Published rewards can change or conflict with the live grant\"],[\"Temporary failure\",\"Rejoin Make Rugs and retry once\",\"The reviewed page does not document a reset timer or retry limit\"]]","Supported causes to check before deciding that a code is broken.","Make Rugs code failure checks",[13,553,554],{},"If both Active records fail, confirm that you are using the Shop panel rather than another interface and that the strings were copied without extra characters. The published review does not provide a separate error-message table, so do not interpret a failed submission as proof that an earlier reward was removed.",[13,556,557],{},"The in-game result is decisive for expiration, account eligibility, and the final reward amount. No reviewed source establishes a fixed code reset time.",[32,559,561],{"id":560},"make-rugs-code-faq","Make Rugs code FAQ",[290,563,565],{"id":564},"are-lucky-and-rugs-working","Are LUCKY and RUGS working?",[13,567,568],{},"The October 21, 2026 review marks both as Active. Try them first, but check the reward in your own session because code availability can change after the review.",[290,570,572],{"id":571},"should-i-try-restart2-and-restart","Should I try RESTART2 and RESTART?",[13,574,575],{},"You can test each once after the Active records. Both are marked Check, which means they may already be expired even though other sources have reported them as active.",[290,577,579],{"id":578},"how-many-rewards-can-i-claim","How many rewards can I claim?",[13,581,582],{},"If both Active records work, the reported total is 25 Lucky Rolls, 500 Cash, 10 Gems, and 10 Enchant Tokens. The larger 1,250 Cash, 20 Gems, 25 Enchant Tokens, and 25 Lucky Rolls total requires all four records to redeem and is not guaranteed.",[290,584,586],{"id":585},"do-the-codes-work-on-every-account","Do the codes work on every account?",[13,588,589],{},"No account-wide guarantee is documented. Previous redemption on the same account and later expiration can both prevent a listed code from granting its reward.",[312,591,592,599,602,610,618],{},[315,593,594,596],{},[318,595,320],{},[318,597,598],{},"Reviewed October 21, 2026",[13,600,601],{},"Roblox Den's Make Rugs code page was reviewed on October 21, 2026 and supplied the four code records, reward amounts, Active and Check labels, and Shop redemption path. This guide did not independently redeem every string. The Roblox listing identifies the current Make Rugs experience, and the Make Rugs shop-upgrades page supports the use of Cash for shop progression.",[13,603,604,607],{},[22,605],{"href":606},"https:\u002F\u002Frobloxden.com\u002Fgame-codes\u002Fmake-rugs",[22,608,606],{"href":606,"rel":609},[331],[13,611,612,615],{},[22,613],{"href":614},"https:\u002F\u002Fwww.roblox.com\u002Fgames\u002F123184865562509\u002FMake-Rugs",[22,616,614],{"href":614,"rel":617},[331],[13,619,620,623],{},[22,621],{"href":622},"https:\u002F\u002Fmakerugs.wiki\u002Fshop-upgrades",[22,624,622],{"href":622,"rel":625},[331],{"title":352,"searchDepth":353,"depth":353,"links":627},[628,629,630,631,632],{"id":444,"depth":353,"text":445},{"id":482,"depth":353,"text":483},{"id":520,"depth":353,"text":521},{"id":544,"depth":353,"text":545},{"id":560,"depth":353,"text":561,"children":633},[634,635,636,637],{"id":564,"depth":364,"text":565},{"id":571,"depth":364,"text":572},{"id":578,"depth":364,"text":579},{"id":585,"depth":364,"text":586},"Codes","Check four Make Rugs code records, compare Cash, Gems, Enchant Tokens, and Lucky Rolls, and follow the current Roblox redemption path.",[641,644,647,650],{"question":642,"answer":643},"What are the Make Rugs codes?","The October 21, 2026 review lists LUCKY, RUGS, RESTART2, and RESTART. LUCKY and RUGS are marked Active; RESTART2 and RESTART are marked Check and may already be expired.",{"question":645,"answer":646},"How do I redeem Make Rugs codes?","Open the Shop icon on the left, scroll to the bottom, type the code into Enter a code, and select Redeem. Check the reward in your account after each submission.",{"question":648,"answer":649},"Are Make Rugs codes case-sensitive?","The reviewed page does not state a case rule. Copy each string exactly as shown and remove any extra spaces before submitting it.",{"question":651,"answer":652},"Why is a Make Rugs code not working?","The string may already be redeemed on your account, expired, mistyped, or affected by a server update. Recheck the spelling and redemption location, then try a record marked Active.","Make Rugs codes & rewards",[655,656,657,658],"The reviewed list contains four records: LUCKY and RUGS are marked Active, while RESTART2 and RESTART are marked Check.","LUCKY reports 25 Lucky Rolls; RUGS reports 500 Cash, 10 Gems, and 10 Enchant Tokens.","Redeem through the Shop icon on the left, then scroll to the Enter a code box at the bottom and select Redeem.","A published reward is not a guarantee for your account; the current in-game result decides whether a string still works.",{},"\u002Fcode","5 min read",{"title":412,"description":639},{"loc":660,"lastmod":398},[],"en\u002Fcodes\u002Fcode",[19,420,667],"Roblox codes","t9Bw0FAuqtfT6uVb58adJc6BNylo_RPspwAkTqwfPhg",[670],{"id":671,"title":672,"author":8,"body":673,"category":972,"coverLabel":368,"coverTone":369,"description":973,"draft":371,"extension":372,"faq":974,"featured":371,"game":19,"h1":987,"keyTakeaways":988,"meta":993,"navigation":396,"path":994,"publishedAt":398,"readTime":399,"seo":995,"sitemap":996,"statCards":997,"stem":998,"tags":999,"updatedAt":398,"__hash__":1000},"rug_making\u002Fen\u002Frug-making\u002Frug-making.md","Make Rugs: How to Make Rugs",{"type":10,"value":674,"toc":963},[675,685,690,694,709,723,739,745,749,763,774,778,788,791,820,826,830,856,859,863,873,881,885,896,907,911,918,921,925],[13,676,677,678,681,682,684],{},"If you searched for ",[17,679,680],{},"make rugs Rug Making",", the core loop is simple: roll free random Yarn, assign it to a design at the ",[17,683,63],{},", fill every region, shave the finished surface, and then decide whether to add an outer border. The important decision is not just which picture looks best; it is whether each region is complete and whether the extra border value is worth the added production time.",[100,686],{":segments":687,"description":688,"title":689,"videoId":105},"[{\"start\":33,\"label\":\"Collect Yarn, fill a rug, shave it, and sell it\"}]","This moment supports the full rug-making loop: collecting Yarn, choosing a design, filling it, shaving the surface, deciding on an optional border, and selling the finished rug.","Make, finish, and sell a rug",[32,691,693],{"id":692},"start-with-yarn-and-a-design","Start with Yarn and a design",[13,695,42,696,698,699,701,702,705,706,708],{},[17,697,45],{}," and hold ",[17,700,49],{},". When the material appears, use ",[17,703,704],{},"Collect Yarn"," at the ",[17,707,56],{},". Yarn is random, and its type, color, and rarity affect the value of the completed rug, so collect enough material before opening a design.",[13,710,60,711,64,713,715,716,719,720,722],{},[17,712,63],{},[17,714,67],{},", then open ",[17,717,718],{},"Choose a Design",". ",[17,721,71],{}," is the safest first choice: it is available at Level 0 and uses one material area with one Yarn. Once the basic controls make sense, you can move to multi-region patterns.",[13,724,725,726,728,729,732,733,425,735,738],{},"The evidence does not provide a complete unlock table for every design. The known early example is ",[17,727,126],{},", which costs ",[17,730,731],{},"40 Cash"," to unlock and needs separate Yarn assignments for its ",[91,734,130],{},[91,736,737],{},"Heart"," regions. Other designs are unlocked through design progress, but their full level gates and material combinations should be read from the current design menu rather than inferred from their preview colors.",[114,740],{":columns":741,":rows":742,"description":743,"title":744,"variant":120},"[{\"key\":\"design\",\"label\":\"Design\"},{\"key\":\"regions\",\"label\":\"What to check\"},{\"key\":\"access\",\"label\":\"Known access\"}]","[[\"Simple Mat\",\"One material area\",\"Available at Level 0\"],[\"Inset Heart\",\"Border and Heart\",\"40 Cash unlock\"],[\"Cloud Bands\",\"Cloud outline and horizontal bands\",\"Design progress\"],[\"Arched Stripes\",\"Arched outline and curved bands\",\"Design progress\"],[\"Paw Print\",\"Outline, Main pad, and Toe 1–4\",\"Design progress\"],[\"Spotted Mushroom\",\"Cap, stem, and spot regions\",\"Design progress\"],[\"Moon and Stars\",\"Sky, Crescent, Top star, Side star, and Low star\",\"Design progress\"]]","Use the design menu for current material requirements. The listed regions are the areas that must be checked while tufting.","Rug designs and region checks",[32,746,748],{"id":747},"assign-every-required-yarn","Assign every required Yarn",[13,750,75,751,753,754,425,756,758,759,762],{},[17,752,78],{},", select a design region and assign one of the collected Yarn options. Repeat this for every required region before continuing. Inventory labels such as ",[91,755,93],{},[91,757,97],{}," show how many pieces you own; they are not a universal statement of how many Yarn portions a pattern requires. If you need more stock, the ",[22,760,29],{"href":24,"target":25,"rel":761},[27,28]," covers rolling and collecting additional materials.",[13,764,765,766,768,769,425,771,773],{},"Inset Heart is the clearest example of why this matters. Its pattern ",[91,767,130],{}," is a fill area, not the optional outside edging added at the end. Give the ",[91,770,130],{},[91,772,737],{}," their own assignments, then switch between them at the bottom of the tufting interface.",[32,775,777],{"id":776},"tuft-each-region-to-100","Tuft each region to 100%",[13,779,780,781,783,784,787],{},"Hold and drag the tufting tool over the marked fabric. For a multi-color design, select the assigned Yarn for the region you are working on before filling it. Continue until every independent area reaches 100%, then select ",[17,782,141],{},". A fully tufted rug is still labeled ",[17,785,786],{},"Unshaven",", so finishing this step does not make it ready for the showroom.",[13,789,790],{},"If the rug appears almost complete but the control will not finish, stop watching only the large overall percentage. Inspect the region labels one by one:",[155,792,793,808,814],{},[40,794,795,796,799,800,803,804,807],{},"On ",[17,797,798],{},"Paw Print",", the ",[91,801,802],{},"Main pad"," can be complete while ",[91,805,806],{},"Toe 1–4"," still contain gaps.",[40,809,795,810,813],{},[17,811,812],{},"Spotted Mushroom",", the cap can be filled while the stem or individual spots remain unfinished.",[40,815,795,816,819],{},[17,817,818],{},"Moon and Stars",", the sky can dominate the progress display while the crescent or one of the three stars is still at 0%.",[13,821,822,823,825],{},"The overall percentage is not a simple average of all region percentages. Switch to the Yarn assigned to the unfinished region and cover its small bare patches and edges before trying ",[17,824,141],{}," again.",[32,827,829],{"id":828},"shave-the-unshaven-rug","Shave the Unshaven rug",[13,831,832,833,835,836,839,840,843,844,847,848,851,852,855],{},"Carry the ",[17,834,786],{}," rug to the ",[17,837,838],{},"Shaving Station"," and select ",[17,841,842],{},"Shave a Rug",". Move the clipper across the long pile, including the upper and lower portions, outside edges, and small separated areas. Watch the ",[91,845,846],{},"clipped"," meter and keep going until it reads ",[17,849,850],{},"100% clipped",". Once it is ready, follow the ",[22,853,185],{"href":183,"target":25,"rel":854},[27,28]," to list the finished rug and judge offers.",[13,857,858],{},"Around 90% may still be enough for a rug to sell, but the lower finish can reduce its selling value. Treat 100% as the normal target when you are optimizing cash, and only accept a partial shave when faster throughput is more important than the value of that individual rug.",[32,860,862],{"id":861},"add-a-border-or-finish-faster","Add a border or finish faster",[13,864,865,866,869,870,872],{},"After shaving, the ",[17,867,868],{},"Add a Border?"," prompt controls an optional outer decoration. To use it, choose a color and hold-drag along the rug's outside edge, then select ",[17,871,141],{},". A completed border can provide up to about 5% extra value, but that is a maximum reported increase rather than a guaranteed fixed bonus.",[13,874,162,875,877,878,880],{},[17,876,165],{}," when you want to move quickly to the next rug. This decision affects the outer decoration only. It does not remove Inset Heart's required pattern ",[91,879,130],{},", which was filled earlier at the Tufting Frame.",[32,882,884],{"id":883},"sell-the-finished-rug-or-use-an-order","Sell the finished rug or use an order",[13,886,887,888,891,892,895],{},"For a normal sale, carry the completed rug through the workshop doorway into the ",[17,889,890],{},"Showroom",". Approach an empty display rack and click its yellow ",[17,893,894],{},"+"," while holding the rug. Confirm that it hangs on the rack and leaves your hand and hotbar; that means it is listed for customers. The customer sale happens afterward, when a customer buys the displayed rug.",[13,897,898,899,902,903,906],{},"For an ",[17,900,901],{},"Online Order",", follow the order's specified design and Yarn requirements first. After the rug is finished, continue with the order's packing and ",[17,904,905],{},"Parcel Cabinet"," delivery flow. Do not treat the optional showroom border as an order requirement unless the current order explicitly asks for it.",[32,908,910],{"id":909},"improve-value-without-guessing","Improve value without guessing",[13,912,913,914,917],{},"Higher-rarity Yarn generally helps a rug's value, but the material roll is random. A ",[17,915,916],{},"Luck"," upgrade can improve the chance of better materials; it cannot guarantee a particular Yarn. Likewise, the available evidence does not provide a complete fixed value table for every Yarn or every design, so do not calculate a guaranteed cash price from a preview color, a single sale, or a design's silhouette.",[13,919,920],{},"Repeatedly completing rugs advances design progress and the mastery of the design you use. Repeating one pattern raises that pattern's mastery, but it does not necessarily replace the separate requirements for unlocking other designs. If you are pursuing a specific mastery tier, use the current mastery panel and the design's remaining-rugs calculation rather than assuming all designs share the same target.",[922,923],"guide-calculator",{"id":924},"mastery-remaining-rugs",[312,926,927,933,940,948,956],{},[315,928,929,931],{},[318,930,320],{},[318,932,323],{},[13,934,935,937],{},[22,936],{"href":329},[22,938,329],{"href":329,"rel":939},[331],[13,941,942,945],{},[22,943],{"href":944},"https:\u002F\u002Fmakerugs.wiki\u002Frug-designs",[22,946,944],{"href":944,"rel":947},[331],[13,949,950,953],{},[22,951],{"href":952},"https:\u002F\u002Fmakerugs.wiki\u002Fyarn",[22,954,952],{"href":952,"rel":955},[331],[13,957,958,960],{},[22,959],{"href":341},[22,961,341],{"href":341,"rel":962},[331],{"title":352,"searchDepth":353,"depth":353,"links":964},[965,966,967,968,969,970,971],{"id":692,"depth":353,"text":693},{"id":747,"depth":353,"text":748},{"id":776,"depth":353,"text":777},{"id":828,"depth":353,"text":829},{"id":861,"depth":353,"text":862},{"id":883,"depth":353,"text":884},{"id":909,"depth":353,"text":910},"Rug Making","Learn how to make rugs in Make Rugs: collect Yarn, tuft every design region, shave the pile, and choose the right finishing step.",[975,978,981,984],{"question":976,"answer":977},"What is the first rug to make in Make Rugs?","Start with Simple Mat. It is available at Level 0, uses one material area and one Yarn, and lets you learn the full tufting, shaving, and finishing loop.",{"question":979,"answer":980},"Why can I not finish tufting a rug?","Check each design region and select the Yarn assigned to that region. Small areas such as Paw Print toes, Spotted Mushroom spots, or Moon and Stars details can remain incomplete even when the overall percentage looks high.",{"question":982,"answer":983},"Do I need to add a border to every rug?","No. The outer border after shaving is optional. Choose a color and trace the outside edge for a possible value increase of up to about 5%, or choose None to finish faster.",{"question":985,"answer":986},"What is the difference between Inset Heart's Border and the final border?","Inset Heart's Border is a required pattern region that must receive Yarn. The later Add a Border? step adds an optional outer decoration; choosing None does not remove the heart pattern's inner band.","How to Make Rugs in Make Rugs",[989,990,991,992],"Roll free random Yarn at the Yarn Dispenser, collect it from the Collection Tray, and start at the Tufting Frame.","Every named design region must be filled with its assigned Yarn; an attractive overall percentage can still hide unfinished details.","Shave an Unshaven rug to 100% clipped before selling when possible; around 90% may sell, but at a lower value.","The outer border is optional. Add it for up to about 5% extra value, or choose None when production speed matters.",{},"\u002Frug-making",{"title":672,"description":973},{"loc":994,"lastmod":398},[],"en\u002Frug-making\u002Frug-making",[19,680,407],"pbTtSpXHtPEihO_vXWPf8p8bkgp0lTE6e0rWw4V2sPg",[1002],{"id":1003,"title":1004,"author":8,"body":1005,"category":1265,"coverLabel":368,"coverTone":369,"description":1266,"draft":371,"extension":372,"faq":1267,"featured":371,"game":19,"h1":1279,"keyTakeaways":1280,"meta":1285,"navigation":396,"path":24,"publishedAt":398,"readTime":1286,"seo":1287,"sitemap":1288,"statCards":1289,"stem":1290,"tags":1291,"updatedAt":398,"__hash__":1292},"yarn_rarity\u002Fen\u002Fyarn-rarity\u002Fyarn-rarity.md","Make Rugs Yarn & Rarity Guide",{"type":10,"value":1006,"toc":1253},[1007,1014,1019,1023,1057,1066,1070,1073,1079,1089,1093,1096,1116,1122,1126,1133,1144,1150,1155,1159,1162,1182,1190,1192,1196,1199,1203,1206,1210,1213],[13,1008,1009,1010,1013],{},"If you are using ",[17,1011,1012],{},"make rugs Yarn & Rarity"," information to decide what to collect, separate two questions: can this yarn fill the area, and how valuable might the finished rug be? Yarn Type or color handles the first question. Rarity contributes to the second. Roll at the Yarn Dispenser, collect the result, and check the rug's value preview after every required area has a material.",[100,1015],{":segments":1016,"description":1017,"title":1018,"videoId":105},"[{\"start\":33,\"label\":\"Yarn Type and Rarity affect rug value\"}]","This moment explains why the random Yarn Type and Rarity roll both matter when comparing the finished rug's value.","Understand Yarn Type and Rarity for rug value",[32,1020,1022],{"id":1021},"how-to-roll-and-collect-yarn","How to roll and collect Yarn",[37,1024,1025,1036,1041,1049],{},[40,1026,53,1027,698,1029,1032,1033,1035],{},[17,1028,45],{},[17,1030,1031],{},"E"," on ",[17,1034,49],{},". The roll is random and does not require Cash.",[40,1037,42,1038,1040],{},[17,1039,56],{}," when the result is ready.",[40,1042,1043,1044,1032,1046,1048],{},"Hold ",[17,1045,1031],{},[17,1047,704],{}," to add the material to your inventory.",[40,1050,1051,1052,1054,1055,30],{},"Return to the ",[17,1053,63],{},", choose a rug design, and open ",[17,1056,78],{},[13,1058,1059,1060,1062,1063,1065],{},"If the selection panel does not show enough copies, close it and collect more from the tray. The ",[91,1061,93],{}," beside a yarn is your current inventory count; it is not a recipe quantity. For example, ",[17,1064,126],{}," needs separate yarn allocations for its Border and Heart areas, so one copy cannot satisfy both slots.",[32,1067,1069],{"id":1068},"yarn-type-area-names-and-rarity","Yarn type, area names, and rarity",[13,1071,1072],{},"Use the area prompt and the yarn's name or color when assigning materials. Do not infer a yarn's rarity from its color, and do not infer a color from a name that has not been documented.",[114,1074],{":columns":1075,":rows":1076,"description":1077,"title":1078,"variant":120},"[{\"key\":\"yarn\",\"label\":\"Yarn\"},{\"key\":\"type\",\"label\":\"Type or color\"},{\"key\":\"documented_use\",\"label\":\"Documented use\"},{\"key\":\"rarity\",\"label\":\"Rarity\"}]","[[\"Cotton Cloud\",\"Cream-white\",\"Inset Heart Border; Spotted Mushroom example\",\"Common\"],[\"Indigo Denim\",\"Blue\",\"Simple Mat; Moon and Stars Sky\",\"-\"],[\"Cherry\",\"Red\",\"Moon and Stars Crescent; Paw Print Outline\",\"-\"],[\"Marigold\",\"Golden yellow\",\"Moon and Stars Stars; Paw Print pads\",\"-\"],[\"Lemon\",\"Yellow\",\"Moon and Stars Sky alternative; Spotted Mushroom example\",\"-\"],[\"Sky\",\"Blue\",\"Use when the area specifically asks for Sky yarn\",\"-\"],[\"Blackberry\",\"Dark purple\",\"Inset Heart Border example\",\"-\"],[\"Rainwashed\",\"Blue-gray\",\"Inset Heart Heart example\",\"-\"]]","Examples of named yarns and area assignments that help you choose what to collect before tufting.","Documented yarn choices for rug areas",[13,1080,1081,1082,1085,1086,1088],{},"The table is intentionally scoped to documented choices rather than a complete rarity catalog. The yarn directory names 23 materials, but the available records do not give a color, rarity, or rug use for every name. In particular, do not treat ",[17,1083,1084],{},"Sky"," as interchangeable with the ",[17,1087,1084],{}," area in Moon and Stars: one is a yarn name, and the other is a design region.",[32,1090,1092],{"id":1091},"practical-color-assignments","Practical color assignments",[13,1094,1095],{},"When a design has several regions, assign each region separately. A useful starting set from the documented combinations is:",[155,1097,1098,1104,1110],{},[40,1099,1100,1103],{},[17,1101,1102],{},"Moon and Stars:"," Indigo Denim for Sky, Cherry for Crescent, and Marigold for the three Stars.",[40,1105,1106,1109],{},[17,1107,1108],{},"Paw Print:"," Cherry for the Outline and Marigold for the paw pads.",[40,1111,1112,1115],{},[17,1113,1114],{},"Inset Heart:"," Cotton Cloud for Border is a documented example; Wisteria or Rainwashed are documented Heart examples.",[13,1117,1118,1119,1121],{},"Several regions can share a color, but that does not reduce the number of allocation slots. If the tufting tool touches an area and the game says it needs Sky yarn, select the yarn actually named ",[17,1120,1084],{},". If you are filling the Moon and Stars area named Sky, use one of the documented materials for that design instead.",[32,1123,1125],{"id":1124},"how-rarity-and-luck-affect-value","How rarity and Luck affect value",[13,1127,1128,1129,1132],{},"The roll gives you both a yarn type and a rarity. Type is the compatibility check; rarity is part of the value comparison. After assigning the required materials, read the in-game ",[17,1130,1131],{},"Rug value"," preview rather than assuming that one yarn has a fixed multiplier.",[13,1134,1135,1136,1139,1140,1143],{},"The documented ",[17,1137,1138],{},"Blackberry Border + Rainwashed Heart"," example shows ",[91,1141,1142],{},"Rug value ×2"," for the combination. That is a preview for the complete color pairing, not proof that Blackberry or Rainwashed independently doubles a rug. Use the displayed preview as the decisive result for the design and assignments in your own session.",[13,1145,1146,1147,1149],{},"You can invest in ",[17,1148,916],{}," through the upgrade or attribute interface to improve the opportunity for higher-rarity yarn. A player video describes Legendary as roughly a 1% observed chance and Exotic as lower, with very high Luck requirements. Those figures are not an official, complete odds table, so Luck improves your attempt quality without guaranteeing a Legendary or Exotic roll.",[100,1151],{":segments":1152,"description":1153,"title":1154,"videoId":242},"[{\"start\":426,\"label\":\"Luck and observed Legendary and Exotic chances\"}]","This moment supports the Luck guidance with player-observed Legendary and Exotic Yarn chances, while the article notes that they are not a complete official odds table.","Improve Luck for higher-rarity Yarn rolls",[32,1156,1158],{"id":1157},"a-safe-refill-and-value-routine","A safe refill and value routine",[13,1160,1161],{},"Use this order when you are trying to make a valuable rug without getting blocked by missing stock:",[37,1163,1164,1167,1170,1173,1179],{},[40,1165,1166],{},"Check the chosen design's named areas and count the required allocation slots.",[40,1168,1169],{},"Roll until you have enough copies of compatible yarn, then collect every prepared result from the tray.",[40,1171,1172],{},"Assign yarn one area at a time and follow the on-screen material prompt.",[40,1174,1175,1176,1178],{},"Review ",[17,1177,1131],{}," only after all areas are assigned.",[40,1180,1181],{},"If the preview is disappointing, compare another complete combination rather than blaming one yarn for the whole multiplier.",[13,1183,1184,1185,30],{},"Employees do not remove this material decision. Their workstations can automate rug production, but they still need the corresponding yarn supplied by the player. Expanding production therefore makes regular Yarn Dispenser runs and Collection Tray pickups more important, not less. If you want to automate that production, continue with the ",[22,1186,1189],{"href":1187,"target":25,"rel":1188},"\u002Femployees",[27,28],"Employees guide",[32,1191,288],{"id":287},[290,1193,1195],{"id":1194},"does-higher-rarity-yarn-always-make-a-rug-worth-more","Does higher-rarity yarn always make a rug worth more?",[13,1197,1198],{},"No. Rarity is relevant to value, but the yarn must also match the area's requirement. The completed rug preview is the appropriate comparison.",[290,1200,1202],{"id":1201},"can-one-yarn-fill-several-areas","Can one yarn fill several areas?",[13,1204,1205],{},"The same type or color can be assigned to multiple areas when the design allows it, but each allocation still needs enough inventory. Track copies, not just the number of colors you own.",[290,1207,1209],{"id":1208},"should-i-save-every-legendary-yarn","Should I save every Legendary yarn?",[13,1211,1212],{},"Save a high-rarity yarn when it matches a design area, then compare the complete Rug value preview. A rarity label alone does not establish that it is the best choice for every design.",[312,1214,1215,1221,1229,1237,1245],{},[315,1216,1217,1219],{},[318,1218,320],{},[318,1220,323],{},[13,1222,1223,1226],{},[22,1224],{"href":1225},"https:\u002F\u002Fmakerugs.wiki\u002Fyarn\u002F",[22,1227,1225],{"href":1225,"rel":1228},[331],[13,1230,1231,1234],{},[22,1232],{"href":1233},"https:\u002F\u002Fmakerugs.wiki\u002Fcolor-combinations\u002F",[22,1235,1233],{"href":1233,"rel":1236},[331],[13,1238,1239,1242],{},[22,1240],{"href":1241},"https:\u002F\u002Fmakerugs.wiki\u002Frug-designs\u002F",[22,1243,1241],{"href":1241,"rel":1244},[331],[13,1246,1247,1250],{},[22,1248],{"href":1249},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=yjMcB6vKrEk",[22,1251,1249],{"href":1249,"rel":1252},[331],{"title":352,"searchDepth":353,"depth":353,"links":1254},[1255,1256,1257,1258,1259,1260],{"id":1021,"depth":353,"text":1022},{"id":1068,"depth":353,"text":1069},{"id":1091,"depth":353,"text":1092},{"id":1124,"depth":353,"text":1125},{"id":1157,"depth":353,"text":1158},{"id":287,"depth":353,"text":288,"children":1261},[1262,1263,1264],{"id":1194,"depth":364,"text":1195},{"id":1201,"depth":364,"text":1202},{"id":1208,"depth":364,"text":1209},"Yarn & Rarity","Use this Make Rugs Yarn & Rarity guide to roll yarn, match colors to rug areas, refill stock, and improve value with Luck.",[1268,1270,1273,1276],{"question":1195,"answer":1269},"Rarity is one value input, but the yarn still has to match the rug area's required type or name. A higher-rarity roll cannot replace the required material, and the final preview is the useful check.",{"question":1271,"answer":1272},"What does 1x mean in Choose Your Yarn?","It means you currently have one of that yarn. It does not mean the selected design only needs one yarn; each named area can require its own allocation.",{"question":1274,"answer":1275},"Is Sky yarn the same as the Sky area in Moon and Stars?","No. Sky is a yarn name, while Sky in Moon and Stars is a design area. That area can use Indigo Denim or Lemon in the documented color examples.",{"question":1277,"answer":1278},"What are the exact Legendary and Exotic yarn odds?","A video reports a player-observed Legendary chance of about 1% and an even lower Exotic chance, but the available evidence does not establish a complete official probability table. Treat Luck as an opportunity upgrade, not a guaranteed result.","Yarn & rarity guide",[1281,1282,1283,1284],"Yarn Type or color determines whether a yarn can fill a named rug area, while Rarity affects the finished rug's value.","Roll at the Yarn Dispenser, then collect the prepared yarn from the Collection Tray before assigning it at the Tufting Frame.","A 1x indicator is one yarn in stock, not the total number of yarns that a design needs.","Luck is intended to improve high-rarity rolls, but the reported Legendary and Exotic chances are player observations rather than a complete verified odds table.",{},"6 min read",{"title":1004,"description":1266},{"loc":24,"lastmod":398},[],"en\u002Fyarn-rarity\u002Fyarn-rarity",[19,1012,407],"mrf6Ha-AiuGSur16AyBeHxYf9zHhQ5DR3X9q6QecNes",[1294],{"id":1295,"title":1296,"author":8,"body":1297,"category":1617,"coverLabel":368,"coverTone":369,"description":1618,"draft":371,"extension":372,"faq":1619,"featured":371,"game":19,"h1":1632,"keyTakeaways":1633,"meta":1638,"navigation":396,"path":1639,"publishedAt":398,"readTime":1286,"seo":1640,"sitemap":1641,"statCards":1642,"stem":1643,"tags":1644,"updatedAt":398,"__hash__":1645},"shop_upgrades\u002Fen\u002Fshop-upgrades\u002Fshop-upgrades.md","Make Rugs Shop Upgrades Guide",{"type":10,"value":1298,"toc":1603},[1299,1314,1318,1325,1357,1362,1366,1384,1389,1395,1404,1408,1418,1421,1427,1444,1448,1455,1460,1463,1477,1480,1484,1499,1506,1510,1513,1527,1530,1534,1538,1544,1548,1553,1557,1560,1564,1567],[13,1300,677,1301,1304,1305,1307,1308,1310,1311,1313],{},[17,1302,1303],{},"make rugs Shop Upgrades",", the best early plan is to improve the part of the loop that limits you most: upgrade the ",[17,1306,45],{}," first, make tufting faster with the ",[17,1309,63],{},", then buy more display space when finished rugs are waiting for customers. Add ",[17,1312,235],{}," once you can keep them supplied with Yarn. This order is a practical priority, not a fixed developer-mandated progression, and several shop facilities still lack confirmed income values.",[32,1315,1317],{"id":1316},"best-upgrade-order","Best upgrade order",[13,1319,1320,1321,1324],{},"Make a few rugs and sell them before spending Cash on facilities. The normal loop is free random Yarn, tufting, shaving, and placing the finished rug on a ",[17,1322,1323],{},"Display Rack",". An upgrade is valuable when it increases how quickly you can repeat that loop or gives the finished rugs somewhere to wait for customers.",[37,1326,1327,1333,1339,1345,1351],{},[40,1328,1329,1332],{},[17,1330,1331],{},"Yarn Dispenser:"," Start here if you are still collecting materials one small batch at a time. The dispenser has upgrade options for Yarn capacity and luck-related improvements; video evidence also shows a later state that can roll five Yarn at once. The complete level and cost list is not documented, so use the current in-game purchase prompt.",[40,1334,1335,1338],{},[17,1336,1337],{},"Tufting Frame:"," Buy this after the material bottleneck is under control. Its wider coverage reduces the number of passes needed across a rug, but it does not bypass the requirement to fill the whole surface.",[40,1340,1341,1344],{},[17,1342,1343],{},"Display Rack or Rug Area:"," Expand when your racks are occupied or you are finishing rugs faster than customers can buy them. Extra display positions let more finished rugs be listed at the same time, which is a clearer capacity gain than an untested decorative facility.",[40,1346,1347,1350],{},[17,1348,1349],{},"Employees:"," Hire workers when you can regularly supply their workstations with Yarn. They automate rug production and can continue working while you are offline, making them more useful after your material flow and showroom capacity are established.",[40,1352,1353,1356],{},[17,1354,1355],{},"Optional facilities and attributes:"," Spend on these after the production and capacity bottlenecks are covered. Their effects are less certain than the upgrades above.",[100,1358],{":segments":1359,"description":1360,"title":1361,"videoId":105},"[{\"start\":183,\"label\":\"Yarn Dispenser is recommended first, followed by production equipment and Employees\"}]","This moment supports the recommended Yarn Dispenser-first order and the later move toward production equipment and Employees described above.","Choosing the first Make Rugs shop upgrade",[32,1363,1365],{"id":1364},"production-upgrades-and-known-effects","Production upgrades and known effects",[13,1367,1368,1369,1372,1373,1375,1376,1378,1379,1381,1382,30],{},"Use the separate ",[17,1370,1371],{},"Upgrade"," interaction rather than the normal task prompt. At the Yarn Dispenser, ",[17,1374,49],{}," produces material and ",[17,1377,704],{}," at the Collection Tray picks it up; neither action is the dispenser upgrade. At the Tufting Frame, look for ",[17,1380,1371],{}," above the frame instead of ",[17,1383,67],{},[100,1385],{":segments":1386,"description":1387,"title":1388,"videoId":242},"[{\"start\":277,\"label\":\"Roll five Yarn at once and cover more area per tufting pass\"}]","The linked moment demonstrates the Yarn system rolling five Yarn at once and the Tufting equipment covering more area per pass, matching the production effects in this section.","Increasing Yarn and Tufting Frame coverage",[114,1390],{":columns":1391,":rows":1392,"description":1393,"title":1394,"variant":120},"[{\"key\":\"upgrade\",\"label\":\"Upgrade\"},{\"key\":\"player_effect\",\"label\":\"Player-facing effect\"},{\"key\":\"known_requirement\",\"label\":\"Known requirement\"},{\"key\":\"priority\",\"label\":\"When to choose it\"}]","[[\"Yarn Dispenser\",\"More Yarn capacity or rolls; a video shows five Yarn at once after upgrading\",\"Cash; exact level prices not documented\",\"First when material collection slows every rug\"],[\"Yarn Slots\",\"Hold or process more Yarn at the same time; two slots are shown in the evidence\",\"Cash; final slot limit not documented\",\"When you regularly run out of room for collected Yarn\"],[\"Better Luck \u002F Luck\",\"Improves the chance of higher-rarity Yarn\",\"Cash or Diamonds; exact levels and rates not documented\",\"After basic capacity when you want better material rolls\"],[\"Tufting Frame\",\"Covers a wider area on each tufting pass\",\"Cash; exact level prices not documented\",\"When manual tufting is your slowest step\"]]","Prioritize the upgrade that removes your current production bottleneck.","Production upgrade choices",[13,1396,1397,1398,425,1401,1403],{},"The names ",[17,1399,1400],{},"Better Luck",[17,1402,916],{}," may refer to the same attribute system or to separate entries as the live interface changes. Do not combine their levels or assume a fixed Legendary chance from a single example. A Luck purchase can improve odds, but it cannot guarantee a particular color, type, or rarity.",[32,1405,1407],{"id":1406},"display-space-facilities-and-prices","Display space, facilities, and prices",[13,1409,1410,1411,1413,1414,1417],{},"When a finished rug is ready, carry it into the showroom and click the yellow ",[17,1412,894],{}," on an empty rack. Once the racks are full, look for the shop's expansion purchase markers. Buying another ",[17,1415,1416],{},"Rug Area"," or additional display position directly addresses the number of rugs you can list at once; it does not make an individual rug more valuable.",[13,1419,1420],{},"The following are the clearest facility records currently available:",[114,1422],{":columns":1423,":rows":1424,"description":1425,"title":1426,"variant":120},"[{\"key\":\"facility\",\"label\":\"Facility\"},{\"key\":\"price\",\"label\":\"Price\"},{\"key\":\"useful_decision\",\"label\":\"What it helps you decide\"},{\"key\":\"effect\",\"label\":\"Known effect\"}]","[[\"Display Rack \u002F Rug Area\",\"Cash; exact expansion price not documented\",\"Buy when finished rugs have no empty rack\",\"Adds room to display more rugs at once\"],[\"Tip Jar\",\"2,500 Cash\",\"Buy only after production and display capacity are comfortable\",\"Facility is confirmed; direct sales bonus is not documented\"],[\"Long Wooden Fixture\",\"325 Cash\",\"Treat as optional until its purpose is clear\",\"Appearance and price are recorded; function is not documented\"],[\"Cashier\",\"-\",\"Do not budget around it until the live prompt shows its cost\",\"Mentioned as a shop purchase; effect is not documented\"],[\"Bench\",\"-\",\"Treat as optional decoration or utility\",\"Name and effect are not confirmed\"],[\"Jukebox\",\"-\",\"Treat as optional decoration or utility\",\"Name and effect are not confirmed\"]]","Use the listed Cash prices where available, but do not assume an undocumented facility has a sales multiplier.","Shop facility choices",[13,1428,1429,1430,425,1433,1436,1437,425,1440,1443],{},"The ",[17,1431,1432],{},"Tip Jar",[17,1434,1435],{},"Long Wooden Fixture"," prices are useful for planning because they are recorded as ",[17,1438,1439],{},"2,500 Cash",[17,1441,1442],{},"325 Cash"," respectively. Their prices do not prove that either one increases customer offers. Likewise, a facility shown beside a shop expansion marker should not be treated as a production upgrade until its effect is visible in the current game.",[32,1445,1447],{"id":1446},"employees-and-offline-production","Employees and offline production",[13,1449,1450,1451,1454],{},"Employees are another way to spend Cash when you want the studio to keep producing while you handle other tasks. Their stations still depend on supplied materials, so an employee purchase does not remove the need for Yarn management. See the ",[22,1452,1189],{"href":1187,"target":25,"rel":1453},[27,28]," for hiring and offline-work details.",[13,1456,1457,1459],{},[17,1458,235],{}," are a different kind of upgrade from a faster workstation. A worker uses a separate station to make rugs, and the studio guide says hired workers continue working while you are offline. They are described as one-time purchases, but you must supply them with Yarn, so hiring before you can maintain a material reserve can leave their capacity unused.",[13,1461,1462],{},"Use this checklist before hiring:",[155,1464,1465,1468,1471,1474],{},[40,1466,1467],{},"Keep the Yarn Dispenser and Yarn storage comfortable enough to supply both you and the worker.",[40,1469,1470],{},"Make sure you have a place to handle the rugs the worker produces, such as available showroom space or the relevant order flow.",[40,1472,1473],{},"Compare the current hiring price in the live menu; employee types, efficiency, and full price lists are not established here.",[40,1475,1476],{},"Check available worker upgrades or enchantments, but do not assume every passive ability or efficiency value applies to every employee.",[13,1478,1479],{},"This makes Employees a strong mid-game capacity purchase rather than an automatic first buy. If you are still waiting for Yarn or manually filling your only rug, a Dispenser or Tufting improvement removes the bottleneck more directly.",[32,1481,1483],{"id":1482},"attribute-upgrades-and-daily-resources","Attribute upgrades and daily resources",[13,1485,1486,1487,333,1490,333,1493,1495,1496,1498],{},"The shop and phone menus can also expose ",[17,1488,1489],{},"Showroom Appeal",[17,1491,1492],{},"VIP Customer",[17,1494,916],{},", or ",[17,1497,1400],{},". Player explanations associate Showroom Appeal with customer purchase interest, VIP Customer with customer cash, and Luck with rarer Yarn. The evidence does not provide reliable level costs, multipliers, or stacking rules for these attributes, so use them as experimental investments rather than guaranteed returns.",[13,1500,1501,1502,1505],{},"Claim the ",[17,1503,1504],{},"Daily"," reward from the calendar icon when it is available. Cash and Diamonds from daily rewards can be reserved for the next confirmed bottleneck: production first, display capacity next, and optional attributes after that. This prevents a decorative purchase with an unknown effect from delaying a workstation upgrade you can feel on every rug.",[32,1507,1509],{"id":1508},"what-not-to-mix-into-shop-upgrades","What not to mix into Shop Upgrades",[13,1511,1512],{},"Shop Upgrades covers equipment, capacity, automation, facilities, and shop attributes. Do not count these as shop upgrades:",[155,1514,1515,1518,1521,1524],{},[40,1516,1517],{},"Unlocking a normal rug design belongs to the rug-making progression.",[40,1519,1520],{},"Choosing Yarn colors and rarities belongs to the Yarn system.",[40,1522,1523],{},"Adding an outer Border is a finishing choice after shaving, not a display-space purchase.",[40,1525,1526],{},"Packing and delivering a phone commission belongs to the online-order flow.",[13,1528,1529],{},"Keeping those systems separate makes the priority order easier to follow: improve material access, shorten tufting, create room to sell, then automate.",[32,1531,1533],{"id":1532},"frequently-asked-questions","Frequently asked questions",[290,1535,1537],{"id":1536},"is-a-bigger-display-area-better-than-a-tip-jar","Is a bigger display area better than a Tip Jar?",[13,1539,1540,1541,1543],{},"If your racks are full, yes: another display position solves a visible capacity problem. The Tip Jar costs ",[17,1542,1439],{},", but its direct effect on sales is not documented, so it should not outrank display space on the assumption that it increases every customer offer.",[290,1545,1547],{"id":1546},"can-the-tufting-frame-upgrade-skip-unfinished-areas","Can the Tufting Frame upgrade skip unfinished areas?",[13,1549,1550,1551,30],{},"No. Wider coverage means fewer tool passes, not automatic completion. Continue until every required design region is filled before selecting ",[17,1552,141],{},[290,1554,1556],{"id":1555},"do-employees-remove-the-need-to-collect-yarn","Do Employees remove the need to collect Yarn?",[13,1558,1559],{},"No. Employees automate rug production at their own stations, but the available guidance says they need Yarn supplied to them. Keep the material side of the shop running.",[290,1561,1563],{"id":1562},"is-the-325-cash-fixture-a-confirmed-upgrade","Is the 325 Cash fixture a confirmed upgrade?",[13,1565,1566],{},"It is a confirmed shop purchase marker and price, but its function is not documented. Buy it for its visible shop role only if you are comfortable testing an optional facility.",[312,1568,1569,1575,1582,1589,1596],{},[315,1570,1571,1573],{},[318,1572,320],{},[318,1574,323],{},[13,1576,1577,1579],{},[22,1578],{"href":336},[22,1580,336],{"href":336,"rel":1581},[331],[13,1583,1584,1586],{},[22,1585],{"href":341},[22,1587,341],{"href":341,"rel":1588},[331],[13,1590,1591,1593],{},[22,1592],{"href":329},[22,1594,329],{"href":329,"rel":1595},[331],[13,1597,1598,1600],{},[22,1599],{"href":614},[22,1601,614],{"href":614,"rel":1602},[331],{"title":352,"searchDepth":353,"depth":353,"links":1604},[1605,1606,1607,1608,1609,1610,1611],{"id":1316,"depth":353,"text":1317},{"id":1364,"depth":353,"text":1365},{"id":1406,"depth":353,"text":1407},{"id":1446,"depth":353,"text":1447},{"id":1482,"depth":353,"text":1483},{"id":1508,"depth":353,"text":1509},{"id":1532,"depth":353,"text":1533,"children":1612},[1613,1614,1615,1616],{"id":1536,"depth":364,"text":1537},{"id":1546,"depth":364,"text":1547},{"id":1555,"depth":364,"text":1556},{"id":1562,"depth":364,"text":1563},"Shop Upgrades","Use this make rugs Shop Upgrades guide to prioritize Yarn, Tufting, display space, employees, and shop facilities without guessing unknown prices.",[1620,1623,1626,1629],{"question":1621,"answer":1622},"What should I upgrade first in Make Rugs?","Start with the Yarn Dispenser, then consider the Tufting Frame. This improves the material side of production and reduces the amount of manual tufting before you expand display space or hire Employees.",{"question":1624,"answer":1625},"How much does the Tip Jar cost in Make Rugs?","The Tip Jar is listed at 2,500 Cash. Its exact effect on customer spending or rug sales is not documented, so buy it as a facility rather than as a confirmed income multiplier.",{"question":1627,"answer":1628},"Do Employees work while you are offline?","Yes. The studio guide states that hired Employees continue working while you are offline. They make rugs at their own workstations, but you still need to provide Yarn.",{"question":1630,"answer":1631},"Does a Tufting Frame upgrade finish a rug automatically?","No. It makes each tufting pass cover a wider area, but you still need to fill the rug's required surface before finishing it.","Shop Upgrades Guide",[1634,1635,1636,1637],"Upgrade the Yarn Dispenser first when you want more production potential, then improve Tufting before buying extra display space.","Display Rack or Rug Area purchases increase the number of finished rugs you can list at once; Tip Jar and other facilities do not have proven sales bonuses.","Employees are one-time purchases that can keep making rugs while you are offline, but they still need Yarn and their prices are not fully documented.","Tip Jar costs 2,500 Cash and Long Wooden Fixture costs 325 Cash; treat other facility prices and effects as unverified in the current evidence.",{},"\u002Fshop-upgrades",{"title":1296,"description":1618},{"loc":1639,"lastmod":398},[],"en\u002Fshop-upgrades\u002Fshop-upgrades",[19,1303,407],"sbJUDdMgJmBXWmWsEsz3R6ciE6Y0s2UkH9u7BmIUmRo",[1647],{"id":1648,"title":1649,"author":8,"body":1650,"category":1914,"coverLabel":368,"coverTone":369,"description":1915,"draft":371,"extension":372,"faq":1916,"featured":371,"game":19,"h1":1929,"keyTakeaways":1930,"meta":1935,"navigation":396,"path":183,"publishedAt":398,"readTime":661,"seo":1936,"sitemap":1937,"statCards":1938,"stem":1939,"tags":1940,"updatedAt":398,"__hash__":1942},"customers_sales\u002Fen\u002Fcustomers-sales\u002Fcustomers-sales.md","Make Rugs Customers & Sales Guide",{"type":10,"value":1651,"toc":1907},[1652,1667,1671,1698,1706,1710,1720,1725,1733,1739,1743,1758,1760,1769,1772,1805,1809,1815,1821,1827,1831,1868],[13,1653,75,1654,1656,1657,1659,1660,1662,1663,1666],{},[17,1655,19],{},", the Customers & Sales loop starts only after a rug is finished and placed in the ",[17,1658,890],{},". Carrying a rug to the shop does not sell it immediately: you must list it on a ",[17,1661,1323],{},", wait for a Customer, and then decide whether the offer is worth taking. Use the rug's ",[17,1664,1665],{},"Base Value"," as your reference, and treat an offer around 20% above that value as a practical beginner target rather than a guaranteed rule.",[32,1668,1670],{"id":1669},"how-to-list-a-finished-rug","How to list a finished rug",[37,1672,1673,1676,1679,1685,1690],{},[40,1674,1675],{},"Finish tufting every required area of the design.",[40,1677,1678],{},"Shave the rug as close to 100% as possible. The supplied gameplay evidence says a rug can be sold at about 90%, but the lower finish reduces its selling value.",[40,1680,1681,1682,1684],{},"Add the optional outer ",[17,1683,130],{}," if you want the possible value increase and do not need the faster production cycle.",[40,1686,1687,1688,30],{},"Pick up the completed rug and walk into the ",[17,1689,890],{},[40,1691,1692,1693,1695,1696,30],{},"Stand beside an empty ",[17,1694,1323],{}," and click the yellow ",[17,1697,894],{},[13,1699,1700,1701,1705],{},"The rug leaves your hand and hotbar when it is successfully listed. That confirms the listing action, not a completed sale. Leave it on the rack while Customers inspect it and produce an offer. If you are still learning the production loop, the ",[22,1702,1704],{"href":994,"target":25,"rel":1703},[27,28],"rug-making guide"," covers the steps before this showroom handoff.",[32,1707,1709],{"id":1708},"judge-customer-offers-against-base-value","Judge Customer Offers against Base Value",[13,1711,1712,1713,94,1716,1719],{},"When a Customer makes an offer, compare the two numbers shown by the game before choosing ",[17,1714,1715],{},"Accept",[17,1717,1718],{},"Reject",". The video guidance recommends accepting an offer around 20% above Base Value for a practical early-game balance between cash flow and waiting for a better deal. Offers more than 30% above base are described as uncommon early on, so repeatedly rejecting reasonable offers can slow your shop more than it helps.",[100,1721],{":segments":1722,"description":1723,"title":1724,"videoId":105},"[{\"start\":132,\"label\":\"Display a finished rug and compare customer offers\"}]","This moment shows the finished-rug display and offer comparison process described in this section, including checking an offer against Base Value.","Compare customer offers when selling a rug",[13,1726,1727,1728,1732],{},"This is a decision aid, not a confirmed pricing formula. The local evidence does not document the exact offer refresh rate, waiting timer, or a fixed premium threshold. If you need Cash for an upgrade, taking a solid premium can be more useful than leaving a rack occupied while you wait. Put that Cash toward the priorities in the ",[22,1729,1731],{"href":1639,"target":25,"rel":1730},[27,28],"Shop Upgrades guide"," instead of spending it blindly.",[114,1734],{":columns":1735,":rows":1736,"description":1737,"title":1738,"variant":120},"[{\"key\":\"offer\",\"label\":\"Customer Offer\"},{\"key\":\"decision\",\"label\":\"Practical choice\"},{\"key\":\"reason\",\"label\":\"Why\"}]","[[\"Below Base Value\",\"Consider rejecting\",\"The offer does not beat the displayed reference\"],[\"Around 20% above Base Value\",\"Reasonable to accept\",\"A beginner-oriented balance between premium and faster Cash\"],[\"More than 30% above Base Value\",\"Strong offer\",\"Reported as uncommon early; accept when you need the Cash\"]]","Use Base Value as the comparison point; the percentages are practical video advice, not a documented system threshold.","Offer decision guide",[32,1740,1742],{"id":1741},"raise-the-value-before-selling","Raise the value before selling",[13,1744,1745,1746,1749,1750,1753,1754,1757],{},"Base Value is not a universal price. It changes with the rug's setup, including the selected ",[17,1747,1748],{},"Yarn",", its rarity, the ",[17,1751,1752],{},"design",", finish quality, the optional Border, and repeated work toward ",[17,1755,1756],{},"Design Mastery",". Compare like with like instead of treating two examples as a fixed price list.",[922,1759],{"id":924},[13,1761,1762,1763,1765,1766,1768],{},"The local records include a ",[17,1764,71],{}," example worth 79 Cash with Indigo Denim, 100% quality, and a purple Border. They also record an ",[17,1767,126],{}," example worth 117 Cash with Cotton Cloud and Wisteria, 100% quality, and no optional edging. These are configuration examples, not guaranteed prices for every Simple Mat or Inset Heart.",[13,1770,1771],{},"For a reliable production routine:",[155,1773,1774,1777,1780,1783],{},[40,1775,1776],{},"Complete shaving to 100% when the extra time is acceptable.",[40,1778,1779],{},"Use the Yarn and rarity available for the design rather than assuming one material has a universal multiplier.",[40,1781,1782],{},"Add the optional Border when its possible value gain is more useful than a faster sale cycle.",[40,1784,1785,1786,1788,1789,1792,1793,1796,1797,1800,1801,1804],{},"Repeat the same design to progress ",[17,1787,1756],{},". The available information records Bronze at ",[91,1790,1791],{},"+5%",", Silver at ",[91,1794,1795],{},"+10%",", and Gold at ",[91,1798,1799],{},"+15%",", plus another ",[91,1802,1803],{},"+25%"," tier; the exact tier requirements are not complete in the supplied evidence.",[32,1806,1808],{"id":1807},"spend-sales-cash-on-the-shop","Spend sales Cash on the shop",[13,1810,1811,1812,1814],{},"Customer sales provide early ",[17,1813,527],{}," for designs, studio features, and equipment. Prioritize the bottleneck that limits the next rugs rather than buying Decorations first.",[114,1816],{":columns":1817,":rows":1818,"description":1819,"title":1820,"variant":120},"[{\"key\":\"upgrade\",\"label\":\"Investment\"},{\"key\":\"benefit\",\"label\":\"Use\"},{\"key\":\"limit\",\"label\":\"Evidence boundary\"}]","[[\"Yarn Dispenser\",\"Improve the material pipeline and baseline earning potential\",\"Recommended early in the supplied video\"],[\"Display Space\",\"Keep more completed rugs listed or waiting for Customers\",\"Exact expansion prices are not documented\"],[\"Production equipment\",\"Make tufting and related work more efficient\",\"Choose it when production is your bottleneck\"],[\"Employees\",\"Automate parts of production as the shop grows\",\"Availability and roles depend on progression\"],[\"Decorations\",\"Change the shop's appearance\",\"Do not directly improve documented production or capacity\"]]","The evidence supports the upgrade direction, but not complete prices or level-by-level capacity values.","Useful sales reinvestments",[13,1822,1823,1824,1826],{},"Once ",[17,1825,228],{}," unlock through the in-game phone, check them alongside normal showroom sales. These commissions use custom rugs and can pay more than regular sales while also awarding Diamonds, according to the supplied gameplay summary. They are a separate route from waiting for a Customer to buy a displayed rug, so keep using the Showroom while checking whether an order fits your materials and time.",[32,1828,1830],{"id":1829},"common-sales-mistakes","Common sales mistakes",[155,1832,1833,1839,1845,1850,1856,1862],{},[40,1834,1835,1838],{},[17,1836,1837],{},"Waiting beside the rack for an instant payout:"," listing is only the start; a Customer still has to inspect the rug and make an offer.",[40,1840,1841,1844],{},[17,1842,1843],{},"Accepting without checking Base Value:"," the displayed reference helps you distinguish a weak offer from a useful premium.",[40,1846,1847,1849],{},[17,1848,277],{}," a higher offer is possible, but the exact timer and refresh rules are not documented, and strong early premiums are uncommon.",[40,1851,1852,1855],{},[17,1853,1854],{},"Selling at roughly 90% shaving when value matters:"," the rug may sell, but the incomplete finish reduces its value.",[40,1857,1858,1861],{},[17,1859,1860],{},"Comparing unrelated example prices:"," yarn, design, quality, Border, and Mastery can all differ.",[40,1863,1864,1867],{},[17,1865,1866],{},"Spending early Cash on Decorations:"," cosmetic purchases do not have a documented production or capacity benefit.",[312,1869,1870,1876,1884,1892,1900],{},[315,1871,1872,1874],{},[318,1873,320],{},[318,1875,323],{},[13,1877,1878,1881],{},[22,1879],{"href":1880},"https:\u002F\u002Fmakerugs.wiki\u002Fhow-to-sell-rugs\u002F",[22,1882,1880],{"href":1880,"rel":1883},[331],[13,1885,1886,1889],{},[22,1887],{"href":1888},"https:\u002F\u002Fmakerugs.wiki\u002Fmoney-and-rug-value\u002F",[22,1890,1888],{"href":1888,"rel":1891},[331],[13,1893,1894,1897],{},[22,1895],{"href":1896},"https:\u002F\u002Fmakerugs.wiki\u002Fstudio-guide\u002F",[22,1898,1896],{"href":1896,"rel":1899},[331],[13,1901,1902,1904],{},[22,1903],{"href":614},[22,1905,614],{"href":614,"rel":1906},[331],{"title":352,"searchDepth":353,"depth":353,"links":1908},[1909,1910,1911,1912,1913],{"id":1669,"depth":353,"text":1670},{"id":1708,"depth":353,"text":1709},{"id":1741,"depth":353,"text":1742},{"id":1807,"depth":353,"text":1808},{"id":1829,"depth":353,"text":1830},"Customers & Sales","Learn how to display finished rugs, judge Customer offers against Base Value, and turn early Cash into useful shop upgrades in Make Rugs.",[1917,1920,1923,1926],{"question":1918,"answer":1919},"How do I sell a rug in Make Rugs?","Finish the rug, carry it to an empty Display Rack in the Showroom, and click the yellow +. Customers can then inspect the listed rug and make an offer.",{"question":1921,"answer":1922},"What Customer Offer should I accept?","Compare the offer with Base Value. A beginner video recommends treating an offer around 20% above base as reasonable, but this is player advice rather than a confirmed fixed game threshold.",{"question":1924,"answer":1925},"Can I sell a rug before shaving it to 100%?","The supplied video says a rug can sell at roughly 90% shaving, but its selling value is lower. Finish to 100% when you can.",{"question":1927,"answer":1928},"What affects a rug's sales value?","The documented factors include Yarn, rarity, design, quality, the optional outer Border, and Design Mastery. Base Value is therefore not one fixed price for every rug.","Make Rugs Customers & Sales guide",[1931,1932,1933,1934],"Carry a finished rug to the Showroom and click the yellow + on an empty Display Rack to list it for sale.","Compare every Customer Offer with the rug's Base Value instead of accepting or rejecting blindly.","Aim for a rug shaved to 100%; around 90% can be sold, but the incomplete finish lowers its value.","Use early Cash on production, display capacity, or automation before cosmetic Decorations.",{},{"title":1649,"description":1915},{"loc":183,"lastmod":398},[],"en\u002Fcustomers-sales\u002Fcustomers-sales",[19,1941,407],"make rugs Customers & Sales","Fe1xETkKVd7V6HYaTBmOzWqR8pxUcjM9UWfBL3pBeoM",[1944],{"id":1945,"title":1946,"author":8,"body":1947,"category":235,"coverLabel":368,"coverTone":369,"description":2263,"draft":371,"extension":372,"faq":2264,"featured":371,"game":19,"h1":1946,"keyTakeaways":2274,"meta":2278,"navigation":396,"path":1187,"publishedAt":398,"readTime":2279,"seo":2280,"sitemap":2281,"statCards":2282,"stem":2283,"tags":2284,"updatedAt":398,"__hash__":2285},"employees\u002Fen\u002Femployees\u002Femployees.md","Make Rugs Employees Guide",{"type":10,"value":1948,"toc":2250},[1949,1953,1956,1960,1963,1968,2046,2049,2053,2085,2088,2092,2095,2100,2103,2120,2123,2127,2130,2133,2150,2153,2157,2160,2163,2180,2187,2191,2194,2197,2199,2203,2206,2210,2213,2217,2220],[1950,1951,1946],"h1",{"id":1952},"make-rugs-employees-guide",[13,1954,1955],{},"Employees are the Make Rugs automation system for players who want to produce rugs without handling every task themselves. Buy a worker in your studio, let them use their own station, and keep checking the hiring list for better options. The evidence confirms the system's role and one-time purchase model, but it does not provide a complete roster, exact speeds, or a full employee price table.",[32,1957,1959],{"id":1958},"what-employees-do","What employees do",[13,1961,1962],{},"Employees automate certain studio tasks and help you manage multiple orders at once. Their main value is reducing repeated manual rug-making actions while you work on other production, sales, or upgrades.",[100,1964],{":segments":1965,"description":1966,"title":1967,"videoId":105},"[{\"start\":225,\"label\":\"Hire workers and check the hiring list\"}]","This moment supports the employee system described here: hiring workers for automated tasks, managing multiple orders, making a one-time purchase, using enchantments, and checking the hiring list.","Hiring employees for Make Rugs automation",[1969,1970,1971,1987],"table",{},[1972,1973,1974],"thead",{},[1975,1976,1977,1981,1984],"tr",{},[1978,1979,1980],"th",{},"Employee feature",[1978,1982,1983],{},"What it does",[1978,1985,1986],{},"What is confirmed",[1988,1989,1990,2002,2013,2024,2035],"tbody",{},[1975,1991,1992,1996,1999],{},[1993,1994,1995],"td",{},"Employee purchase",[1993,1997,1998],{},"Adds a worker to your studio",[1993,2000,2001],{},"Requires Cash; the purchase is described as one-time",[1975,2003,2004,2007,2010],{},[1993,2005,2006],{},"Employee station",[1993,2008,2009],{},"Gives the worker a separate place to make rugs",[1993,2011,2012],{},"The worker operates at their own station",[1975,2014,2015,2018,2021],{},[1993,2016,2017],{},"Enchantments",[1993,2019,2020],{},"Adds passive abilities to a worker",[1993,2022,2023],{},"Different abilities exist, but names, costs, and exact bonuses are not documented",[1975,2025,2026,2029,2032],{},[1993,2027,2028],{},"Hiring list",[1993,2030,2031],{},"Shows available employee choices",[1993,2033,2034],{},"The list is worth checking periodically because better employees may appear",[1975,2036,2037,2040,2043],{},[1993,2038,2039],{},"Offline work",[1993,2041,2042],{},"Keeps an employee working after you leave",[1993,2044,2045],{},"The studio guide says employees continue working while you are offline",[13,2047,2048],{},"These rows describe the employee system rather than a complete list of named workers. The available sources do not establish a universal employee count, a fixed price list, or a production-speed ranking.",[32,2050,2052],{"id":2051},"how-to-hire-an-employee","How to hire an employee",[37,2054,2055,2061,2067,2073,2079],{},[40,2056,2057,2060],{},[17,2058,2059],{},"Build enough Cash."," Employee purchases use in-game Cash. The specific unlock threshold for the hiring system is not documented in the supplied evidence.",[40,2062,2063,2066],{},[17,2064,2065],{},"Find the employee purchase point in your studio."," Look for the worker or character purchase marker rather than assuming that every shop decoration is an employee.",[40,2068,2069,2072],{},[17,2070,2071],{},"Review the available hiring options."," Treat the list as changeable; the guide recommends checking it from time to time because later options may be better.",[40,2074,2075,2078],{},[17,2076,2077],{},"Buy the employee or the required apron."," Juno is the named example in the supplied video evidence. The video shows buying an apron for Juno, who then makes rugs at her own station. Her exact Cash price is not confirmed.",[40,2080,2081,2084],{},[17,2082,2083],{},"Let the worker run at their station."," Once hired, the employee handles the supported production task while you return to other studio activities.",[13,2086,2087],{},"The purchase is presented as a one-time unlock. Do not budget for a recurring employee fee unless the in-game purchase screen shows a separate charge.",[32,2089,2091],{"id":2090},"juno-and-employee-stations","Juno and employee stations",[13,2093,2094],{},"Juno is the only named employee in the supplied evidence. The video describes buying her apron and shows her making rugs at an independent station. That confirms the basic hire-to-station relationship, not a complete set of Juno statistics.",[100,2096],{":segments":2097,"description":2098,"title":2099,"videoId":242},"[{\"start\":228,\"label\":\"Buy Juno's apron and view her station\"}]","This moment supports the Juno workflow in this section by showing her apron purchase and her work at an independent station in the studio.","Buying Juno's apron and using her rug station",[13,2101,2102],{},"The following details are not documented reliably enough to turn into fixed values:",[155,2104,2105,2108,2111,2114,2117],{},[40,2106,2107],{},"Juno's exact purchase price",[40,2109,2110],{},"Juno's production speed or output per hour",[40,2112,2113],{},"The complete list of employees",[40,2115,2116],{},"Employee level caps or upgrade costs",[40,2118,2119],{},"Whether each worker uses yarn automatically or pauses when materials run out",[13,2121,2122],{},"Keep your yarn supply and production area in mind after hiring. Employees are connected to the broader rug-making loop, but the evidence does not prove that they bypass yarn, dispenser capacity, collection, or every order condition.",[32,2124,2126],{"id":2125},"enchantments-and-choosing-from-the-list","Enchantments and choosing from the list",[13,2128,2129],{},"Enchantments are passive employee upgrades intended to make workers more effective. The available material does not list the individual enchantments, their levels, their resource costs, or their exact bonuses, so compare those values in the in-game panel instead of relying on an assumed best build.",[13,2131,2132],{},"For a practical hiring decision, use this order:",[37,2134,2135,2138,2141,2144,2147],{},[40,2136,2137],{},"Prefer an option whose task removes a repeated action you currently perform yourself.",[40,2139,2140],{},"Check the purchase requirement and the station it uses.",[40,2142,2143],{},"Compare any displayed enchantment effect with your current bottleneck, such as production time or order handling.",[40,2145,2146],{},"Keep Cash for core equipment and materials if the employee would not remove an immediate workload.",[40,2148,2149],{},"Recheck the hiring list later rather than treating the first available worker as permanently best.",[13,2151,2152],{},"This is a decision rule, not a claim that one employee has the highest income. No supported evidence provides enough speed, cost, or output data for a numerical ranking.",[32,2154,2156],{"id":2155},"offline-work-and-order-limits","Offline work and order limits",[13,2158,2159],{},"The studio guide explicitly says that hired employees continue working while you are offline. That makes employees useful for keeping production moving between sessions, but it does not establish how much they produce during that time.",[13,2161,2162],{},"The following offline details remain open:",[155,2164,2165,2168,2171,2174,2177],{},[40,2166,2167],{},"production rate while offline",[40,2169,2170],{},"yarn consumption and what happens when yarn is unavailable",[40,2172,2173],{},"station capacity or queue limits",[40,2175,2176],{},"whether unfinished rugs, accepted orders, or showroom sales change the result",[40,2178,2179],{},"whether enchantments affect offline output in the same way as active play",[13,2181,2182,2183,2186],{},"When you return, check the worker's station and your available materials before accepting more work. Treat the offline feature as confirmed automation, not as a guaranteed cash-per-hour formula. The ",[22,2184,29],{"href":24,"target":25,"rel":2185},[27,28]," explains why those supplied materials still matter to each rug's result.",[32,2188,2190],{"id":2189},"related-automation-packer","Related automation: Packer",[13,2192,2193],{},"Packer appears in the supplied update notes as an order-automation employee associated with the Showroom Expansion update on October 19, 2026. The local evidence does not provide its complete price, unlock route, level information, or whether it follows the same rules as rug-making employees.",[13,2195,2196],{},"Do not combine Packer's order-handling role with Juno's rug-production role when comparing workers. Verify the current in-game description before spending Cash, especially if you are choosing between production automation and accepted-order shipping.",[32,2198,288],{"id":287},[290,2200,2202],{"id":2201},"do-employees-replace-manual-rug-making","Do employees replace manual rug making?",[13,2204,2205],{},"They automate certain tasks and can handle production at their own station, but the evidence does not say that they remove every material, station, or order requirement. Keep checking your studio's production flow.",[290,2207,2209],{"id":2208},"can-i-keep-hiring-employees-for-free-after-the-first-purchase","Can I keep hiring employees for free after the first purchase?",[13,2211,2212],{},"No free repeat purchase is documented. The available video describes employee access as a one-time purchase, while each worker or apron may still have its own displayed Cash requirement.",[290,2214,2216],{"id":2215},"should-i-buy-an-employee-before-upgrading-equipment","Should I buy an employee before upgrading equipment?",[13,2218,2219],{},"Choose the purchase that removes your current bottleneck. Employees are useful for parallel work, while equipment upgrades can improve the manual production loop. The evidence does not support a universal upgrade order or an income comparison.",[312,2221,2222,2228,2235,2243],{},[315,2223,2224,2226],{},[318,2225,320],{},[318,2227,323],{},[13,2229,2230,2232],{},[22,2231],{"href":1896},[22,2233,1896],{"href":1896,"rel":2234},[331],[13,2236,2237,2240],{},[22,2238],{"href":2239},"https:\u002F\u002Fmakerugs.wiki\u002Ftopics\u002Fguides\u002F",[22,2241,2239],{"href":2239,"rel":2242},[331],[13,2244,2245,2247],{},[22,2246],{"href":614},[22,2248,614],{"href":614,"rel":2249},[331],{"title":352,"searchDepth":353,"depth":353,"links":2251},[2252,2253,2254,2255,2256,2257,2258],{"id":1958,"depth":353,"text":1959},{"id":2051,"depth":353,"text":2052},{"id":2090,"depth":353,"text":2091},{"id":2125,"depth":353,"text":2126},{"id":2155,"depth":353,"text":2156},{"id":2189,"depth":353,"text":2190},{"id":287,"depth":353,"text":288,"children":2259},[2260,2261,2262],{"id":2201,"depth":364,"text":2202},{"id":2208,"depth":364,"text":2209},{"id":2215,"depth":364,"text":2216},"Learn how employees automate rug production, work offline, and fit into your Make Rugs studio.",[2265,2268,2271],{"question":2266,"answer":2267},"Are Make Rugs employees a one-time purchase?","Yes. The available guide evidence describes employees as a one-time purchase, so you do not keep paying to unlock the same service.",{"question":2269,"answer":2270},"Do employees work while I am offline?","The studio guide says that hired employees continue working while you are offline. It does not specify their offline production rate, yarn consumption, or order limits.",{"question":2272,"answer":2273},"What is the best employee to buy?","No complete employee roster, price comparison, or production-speed table is documented in the available evidence. Check the hiring list as it changes and compare the options shown in your own studio.",[2275,2276,2277],"Employees automate parts of rug production and help you manage multiple orders.","Hiring an employee is described as a one-time purchase, not a recurring service fee.","Employees can continue working while you are offline, but the available evidence does not document their exact output or material rules.",{},"4 min read",{"title":1946,"description":2263},{"loc":1187,"lastmod":398},[],"en\u002Femployees\u002Femployees",[19,235],"DW-21UiKOzfrYhrjP_Iq-CGzEXuiLumNPb6Ji85FJZQ",[2287],{"id":2288,"title":2289,"author":8,"body":2290,"category":228,"coverLabel":368,"coverTone":369,"description":2573,"draft":371,"extension":372,"faq":2574,"featured":371,"game":19,"h1":2587,"keyTakeaways":2588,"meta":2593,"navigation":396,"path":2594,"publishedAt":398,"readTime":2279,"seo":2595,"sitemap":2596,"statCards":2597,"stem":2598,"tags":2599,"updatedAt":398,"__hash__":2601},"online_orders\u002Fen\u002Fonline-orders\u002Fonline-orders.md","Make Rugs Online Orders Guide",{"type":10,"value":2291,"toc":2566},[2292,2325,2329,2405,2410,2414,2420,2424,2432,2435,2449,2452,2456,2459,2473,2479,2483,2521,2527],[13,2293,75,2294,333,2296,2298,2299,2302,2303,2306,2307,2310,2311,2314,2315,2317,2318,2321,2322,30],{},[17,2295,19],{},[17,2297,228],{}," are custom rug commissions available through the in-game ",[17,2300,2301],{},"Phone",". The reliable route is ",[17,2304,2305],{},"Phone → Yarn Dispenser → Tufting Frame → packing station → Parcel Cabinet or Order Box",". Make the requested configuration first, turn the finished rug into a ",[17,2308,2309],{},"Boxed Rug",", and only then deliver it. Orders provide a separate route from waiting for a ",[17,2312,2313],{},"Customer"," to buy a rug in the ",[17,2316,890],{},", and they can also award ",[17,2319,2320],{},"Diamonds",". For the alternative showroom route, see the ",[22,2323,185],{"href":183,"target":25,"rel":2324},[27,28],[32,2326,2328],{"id":2327},"how-to-complete-an-online-order","How to complete an Online Order",[37,2330,2331,2337,2346,2359,2368,2380,2393],{},[40,2332,2333,2336],{},[17,2334,2335],{},"Open the Phone."," Check the available Online Orders and read the requested Rug details before choosing materials. The exact refresh rule is not documented in the supplied evidence, so check the Phone again after finishing an order rather than relying on a known timer.",[40,2338,2339,2342,2343,2345],{},[17,2340,2341],{},"Collect the required Yarn."," Go to the ",[17,2344,45],{}," and take the material needed for the commission. The local records do not provide a complete material list for every order, so use the order display as the source of truth.",[40,2347,2348,2351,2352,2354,2355,2358],{},[17,2349,2350],{},"Make the requested Rug."," Bring the Yarn to the ",[17,2353,63],{},", select the required ",[17,2356,2357],{},"Rug Design",", and complete the tufting. The observed order workflow uses the frame's normal tufting process and then finishes the Rug.",[40,2360,2361,2364,2365,2367],{},[17,2362,2363],{},"Avoid adding unrequested changes."," Do not add extra ",[17,2366,130],{}," work just because it can improve a normal sale. The gameplay evidence specifically shows the player keeping the border limited because this was an order; whether Border changes a commission's payout is not confirmed.",[40,2369,2370,2373,2374,94,2377,2379],{},[17,2371,2372],{},"Pack the finished Rug."," Use the packing station and box to change the completed Rug into a ",[17,2375,2376],{},"Packed",[17,2378,2309],{}," state. A Boxed Rug is the delivery-ready state, not another Rug Design.",[40,2381,2382,2385,2386,2388,2389,2392],{},[17,2383,2384],{},"Deliver the package."," Carry the box to the ",[17,2387,905],{}," and use the send-package interaction. If the order presents an ",[17,2390,2391],{},"Order Box"," instead, place the packed Rug there and confirm the delivery prompt.",[40,2394,2395,2398,2399,2401,2402,2404],{},[17,2396,2397],{},"Collect the displayed reward."," Completion can provide ",[17,2400,527],{}," and\u002For ",[17,2403,2320],{},". Check the result for that specific commission rather than assuming a universal payout.",[100,2406],{":segments":2407,"description":2408,"title":2409,"videoId":242},"[{\"start\":301,\"label\":\"Open the Phone, make and deliver an order, then receive Diamonds\"}]","This moment supports the Phone-to-Tufting Frame workflow, package delivery to the Parcel Cabinet, and the Diamonds reward described above.","Complete a Make Rugs online order",[32,2411,2413],{"id":2412},"order-workflow-at-a-glance","Order workflow at a glance",[114,2415],{":columns":2416,":rows":2417,"description":2418,"title":2419,"variant":120},"[{\"key\":\"stage\",\"label\":\"Stage\"},{\"key\":\"action\",\"label\":\"What to do\"},{\"key\":\"check\",\"label\":\"Ready when\"}]","[[\"1. Accept\",\"Open the Phone and read the commission\",\"The requested Rug is clear\"],[\"2. Prepare\",\"Collect the required Yarn and go to the Tufting Frame\",\"Materials are available\"],[\"3. Make\",\"Select the requested design and complete tufting\",\"The ordered Rug is finished\"],[\"4. Pack\",\"Put the Rug into a box at the packing station\",\"The item shows Packed or Boxed\"],[\"5. Deliver\",\"Take the package to the Parcel Cabinet or Order Box\",\"The delivery interaction completes\"]]","Use this sequence to move from a phone commission to a delivered package.","Online Order checklist",[32,2421,2423],{"id":2422},"what-to-do-when-the-order-is-ready","What to do when the order is ready",[13,2425,1429,2426,2428,2429,2431],{},[17,2427,905],{}," is the clearest confirmed handoff point: the observed gameplay route brings the package there after production and then awards the order result. The summary also records an ",[17,2430,2391],{}," as a possible delivery container, but the supplied evidence does not document a functional difference between it and the Parcel Cabinet. Use whichever target the current order or interaction prompt identifies.",[13,2433,2434],{},"If delivery does not complete, check the state in this order:",[155,2436,2437,2440,2443,2446],{},[40,2438,2439],{},"The Rug matches the requested design and materials shown by the commission.",[40,2441,2442],{},"The Rug has been packed and is visibly in the Boxed or Packed state.",[40,2444,2445],{},"You are interacting with the delivery target rather than carrying the unboxed Rug.",[40,2447,2448],{},"You have confirmed the final send or delivery prompt.",[13,2450,2451],{},"The local evidence does not document order failure conditions, cancellation rules, or a retry process. Do not assume that an unlisted problem permanently fails the commission; recheck the Phone and the package state first.",[32,2453,2455],{"id":2454},"rewards-and-how-they-differ-from-sales","Rewards and how they differ from sales",[13,2457,2458],{},"Online Orders are useful when you want a defined commission instead of waiting for a Customer to make an offer on a Showroom rug. The supplied summary describes orders as an independent income route that can pay more than ordinary Customer sales and can add Diamonds. It does not provide a complete Cash table, a fixed Diamond table, or a universal order multiplier.",[13,2460,2461,2462,2465,2466,333,2468,344,2470,2472],{},"One observed commission displayed ",[17,2463,2464],{},"11 Diamonds"," after the second order was completed. Treat 11 as a recorded example, not a guaranteed reward for every order. Diamonds can be spent on progression-oriented options such as ",[17,2467,1492],{},[17,2469,1489],{},[17,2471,916],{},", but the exact prices and effects of those upgrades are outside this order guide's supported evidence.",[114,2474],{":columns":2475,":rows":2476,"description":2477,"title":2478,"variant":120},"[{\"key\":\"route\",\"label\":\"Route\"},{\"key\":\"setup\",\"label\":\"How it starts\"},{\"key\":\"outcome\",\"label\":\"Documented outcome\"},{\"key\":\"limit\",\"label\":\"What is not fixed\"}]","[[\"Online Orders\",\"Check a commission in the Phone\",\"Make, pack, deliver, and receive Cash and\u002For Diamonds\",\"Exact payout, refresh timing, and failure rules\"],[\"Showroom sales\",\"Place a finished Rug on a Display Rack\",\"Wait for a Customer offer and decide whether to accept\",\"Offer timing and premium depend on the normal sales loop\"]]","Choose the route based on whether you want a defined commission or a Customer offer.","Online Orders versus Showroom sales",[32,2480,2482],{"id":2481},"common-online-orders-mistakes","Common Online Orders mistakes",[155,2484,2485,2491,2497,2503,2509,2515],{},[40,2486,2487,2490],{},[17,2488,2489],{},"Starting production before reading the Phone order:"," collect materials only after confirming the requested design and configuration.",[40,2492,2493,2496],{},[17,2494,2495],{},"Treating Boxed Rugs as a design:"," boxing is a delivery state that comes after making the ordered Rug.",[40,2498,2499,2502],{},[17,2500,2501],{},"Adding a Border automatically:"," an optional Border can matter in normal sales, but its effect on an Online Order reward is not documented.",[40,2504,2505,2508],{},[17,2506,2507],{},"Taking an unboxed Rug to the Parcel Cabinet:"," pack it first, then use the send-package interaction.",[40,2510,2511,2514],{},[17,2512,2513],{},"Assuming every order pays 11 Diamonds:"," that amount is one observed example, not a confirmed universal reward.",[40,2516,2517,2520],{},[17,2518,2519],{},"Assuming a timer or complete order catalog:"," refresh rules, order tiers, and per-order material lists are not documented in the supplied evidence.",[13,2522,2523,2524,2526],{},"After delivery, open the ",[17,2525,2301],{}," again to see whether another commission is available. Keep the Showroom running as a separate Cash route while you decide whether the next order fits your available Yarn and production capacity.",[312,2528,2529,2535,2543,2551,2558],{},[315,2530,2531,2533],{},[318,2532,320],{},[318,2534,323],{},[13,2536,2537,2540],{},[22,2538],{"href":2539},"https:\u002F\u002Fmakerugs.wiki\u002Forders-packing-shipping",[22,2541,2539],{"href":2539,"rel":2542},[331],[13,2544,2545,2548],{},[22,2546],{"href":2547},"https:\u002F\u002Fmakerugs.wiki\u002F",[22,2549,2547],{"href":2547,"rel":2550},[331],[13,2552,2553,2555],{},[22,2554],{"href":1249},[22,2556,1249],{"href":1249,"rel":2557},[331],[13,2559,2560,2563],{},[22,2561],{"href":2562},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=85l6O1QYNFs",[22,2564,2562],{"href":2562,"rel":2565},[331],{"title":352,"searchDepth":353,"depth":353,"links":2567},[2568,2569,2570,2571,2572],{"id":2327,"depth":353,"text":2328},{"id":2412,"depth":353,"text":2413},{"id":2422,"depth":353,"text":2423},{"id":2454,"depth":353,"text":2455},{"id":2481,"depth":353,"text":2482},"Learn how to accept, make, pack, and deliver phone commissions in Make Rugs while tracking Diamonds and order requirements.",[2575,2578,2581,2584],{"question":2576,"answer":2577},"How do I start an Online Order in Make Rugs?","Open the in-game Phone and check the available commissions. Read the requested Rug requirements before collecting Yarn and starting at the Tufting Frame.",{"question":2579,"answer":2580},"Where do I deliver a boxed Rug?","Take the packed package to the Parcel Cabinet or the available Order Box and use the delivery interaction. The Parcel Cabinet is the delivery point directly confirmed by the supplied gameplay evidence.",{"question":2582,"answer":2583},"How many Diamonds does an Online Order give?","One observed commission awarded 11 Diamonds, but that example does not prove that every order has the same reward. Treat the displayed order reward as authoritative for that commission.",{"question":2585,"answer":2586},"Do Online Orders require a fully shaved Rug?","The normal rug workflow uses the Shaving Station, but the supplied Online Orders evidence does not confirm that every commission requires 100% shaving. Follow the order's displayed requirements rather than assuming an undocumented rule.","Make Rugs Online Orders guide",[2589,2590,2591,2592],"Open the Phone to find an available Online Order before gathering materials.","Make the requested Rug at the Tufting Frame, then pack it into a boxed rug.","Deliver the packed package to the Parcel Cabinet or the available Order Box.","Orders can pay Cash and Diamonds, but the local evidence does not establish a fixed reward for every commission.",{},"\u002Fonline-orders",{"title":2289,"description":2573},{"loc":2594,"lastmod":398},[],"en\u002Fonline-orders\u002Fonline-orders",[19,2600,407],"make rugs Online Orders","OpLpVaolpt17EodR8xr0YAYR3aKUIf1Q-0IOqGfTw8U",[2603],{"id":1003,"title":1004,"author":8,"body":2604,"category":1265,"coverLabel":368,"coverTone":369,"description":1266,"draft":371,"extension":372,"faq":2783,"featured":371,"game":19,"h1":1279,"keyTakeaways":2788,"meta":2789,"navigation":396,"path":24,"publishedAt":398,"readTime":1286,"seo":2790,"sitemap":2791,"statCards":2792,"stem":1290,"tags":2793,"updatedAt":398,"__hash__":1292},{"type":10,"value":2605,"toc":2771},[2606,2610,2612,2614,2640,2646,2648,2650,2652,2658,2660,2662,2676,2680,2682,2686,2692,2696,2698,2700,2702,2716,2721,2723,2725,2727,2729,2731,2733,2735],[13,2607,1009,2608,1013],{},[17,2609,1012],{},[100,2611],{":segments":1016,"description":1017,"title":1018,"videoId":105},[32,2613,1022],{"id":1021},[37,2615,2616,2624,2628,2634],{},[40,2617,53,2618,698,2620,1032,2622,1035],{},[17,2619,45],{},[17,2621,1031],{},[17,2623,49],{},[40,2625,42,2626,1040],{},[17,2627,56],{},[40,2629,1043,2630,1032,2632,1048],{},[17,2631,1031],{},[17,2633,704],{},[40,2635,1051,2636,1054,2638,30],{},[17,2637,63],{},[17,2639,78],{},[13,2641,1059,2642,1062,2644,1065],{},[91,2643,93],{},[17,2645,126],{},[32,2647,1069],{"id":1068},[13,2649,1072],{},[114,2651],{":columns":1075,":rows":1076,"description":1077,"title":1078,"variant":120},[13,2653,1081,2654,1085,2656,1088],{},[17,2655,1084],{},[17,2657,1084],{},[32,2659,1092],{"id":1091},[13,2661,1095],{},[155,2663,2664,2668,2672],{},[40,2665,2666,1103],{},[17,2667,1102],{},[40,2669,2670,1109],{},[17,2671,1108],{},[40,2673,2674,1115],{},[17,2675,1114],{},[13,2677,1118,2678,1121],{},[17,2679,1084],{},[32,2681,1125],{"id":1124},[13,2683,1128,2684,1132],{},[17,2685,1131],{},[13,2687,1135,2688,1139,2690,1143],{},[17,2689,1138],{},[91,2691,1142],{},[13,2693,1146,2694,1149],{},[17,2695,916],{},[100,2697],{":segments":1152,"description":1153,"title":1154,"videoId":242},[32,2699,1158],{"id":1157},[13,2701,1161],{},[37,2703,2704,2706,2708,2710,2714],{},[40,2705,1166],{},[40,2707,1169],{},[40,2709,1172],{},[40,2711,1175,2712,1178],{},[17,2713,1131],{},[40,2715,1181],{},[13,2717,1184,2718,30],{},[22,2719,1189],{"href":1187,"target":25,"rel":2720},[27,28],[32,2722,288],{"id":287},[290,2724,1195],{"id":1194},[13,2726,1198],{},[290,2728,1202],{"id":1201},[13,2730,1205],{},[290,2732,1209],{"id":1208},[13,2734,1212],{},[312,2736,2737,2743,2750,2757,2764],{},[315,2738,2739,2741],{},[318,2740,320],{},[318,2742,323],{},[13,2744,2745,2747],{},[22,2746],{"href":1225},[22,2748,1225],{"href":1225,"rel":2749},[331],[13,2751,2752,2754],{},[22,2753],{"href":1233},[22,2755,1233],{"href":1233,"rel":2756},[331],[13,2758,2759,2761],{},[22,2760],{"href":1241},[22,2762,1241],{"href":1241,"rel":2763},[331],[13,2765,2766,2768],{},[22,2767],{"href":1249},[22,2769,1249],{"href":1249,"rel":2770},[331],{"title":352,"searchDepth":353,"depth":353,"links":2772},[2773,2774,2775,2776,2777,2778],{"id":1021,"depth":353,"text":1022},{"id":1068,"depth":353,"text":1069},{"id":1091,"depth":353,"text":1092},{"id":1124,"depth":353,"text":1125},{"id":1157,"depth":353,"text":1158},{"id":287,"depth":353,"text":288,"children":2779},[2780,2781,2782],{"id":1194,"depth":364,"text":1195},{"id":1201,"depth":364,"text":1202},{"id":1208,"depth":364,"text":1209},[2784,2785,2786,2787],{"question":1195,"answer":1269},{"question":1271,"answer":1272},{"question":1274,"answer":1275},{"question":1277,"answer":1278},[1281,1282,1283,1284],{},{"title":1004,"description":1266},{"loc":24,"lastmod":398},[],[19,1012,407],1792605524065]